unity-interaction

Community

Generic raycast interactions for any game.

AuthorMuharremTozan
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Provides a generic, raycast-based interaction system for Unity games, enabling consistent interactions across genres without tying logic to a single object type.

Core Features & Use Cases

  • Interface-based IInteractable and IInteractor enable decoupled interaction targets
  • Dual actions: Primary (E) and Alternate (F) interactions
  • Raycast-based target detection with player-facing direction
  • Self-contained, zero external dependencies for quick adoption
  • Use cases include doors, chests, NPCs, crafting stations, and switches across RPG, Simulation, and Platformer games

Quick Start

Add an InteractionController to the player, configure the interactable layer and distance, and implement IInteractable on objects.

Dependency Matrix

Required Modules

None required

Components

referencesassets

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: unity-interaction
Download link: https://github.com/MuharremTozan/Ohm-Yura/archive/main.zip#unity-interaction

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
View Source Repository

Agent Skills Search Helper

Install a tiny helper to your Agent, search and equip skill from 471,000+ vetted skills library on demand.