unity-console

Capture, filter, and clear Unity console logs with structured output.

1|Updated Feb 22, 2024
One-click install
npx skills add https://github.com/Stardust-liu/EDC_Framework --skill unity-console-stardust-liu
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: unity-console
Source: https://github.com/Stardust-liu/EDC_Framework/tree/main/Assets/AI/Unity-Skills-1.5.5/unity-skills/skills/console
Command: npx skills add https://github.com/Stardust-liu/EDC_Framework --skill unity-console-stardust-liu

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Unity projects generate logs during play mode that can be hard to filter, review, or archive. This Skill provides a structured way to capture, filter, and clear console output to streamline debugging and QA.

Core Features & Use Cases

  • Capture and persist logs from the Unity console for later analysis.
  • Filter logs by type (Log/Warning/Error) and limit results for quick triage.
  • Clear the console to avoid mixing new and old messages, keeping sessions focused.
  • Write and tag custom messages to mark important AI agent events or milestones.

Quick Start

Start capturing Unity console logs before entering Play mode and then retrieve, filter, or clear logs as needed.

Frequently Asked Questions about unity-console

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I capture and filter Unity console logs during Play mode?

Capture Unity console logs during Play mode by applying this Skill to filter entries by type, apply configurable limits, and return structured timestamped data for debugging analysis.

What is the best way to manage Unity console logs for QA testing?

Managing Unity console logs for QA involves capturing structured log data, filtering by Log, Warning, or Error types, and clearing the console to keep testing sessions focused and avoid mixing old and new messages.

Can I write custom messages to the Unity console to mark AI agent events?

You can write and tag custom messages to the Unity console to mark important AI agent events or milestones, providing clear markers for later log analysis and debugging.

Does this Skill require any specific Unity dependencies to capture console output?

Capturing Unity console output requires no specific dependencies, allowing you to directly capture, filter, and clear logs during Unity development and QA without additional environment setup.

How do I clear the Unity console to avoid mixing new and old log messages?

Clear the Unity console using this Skill to avoid mixing new and old messages, keeping your debugging sessions focused and ensuring structured log data remains relevant to the current Play mode session.