What problem does it solve?
This Skill centralizes Unity editor diagnostics to rapidly identify compilation errors, runtime exceptions, assembly and scripting-define configuration issues, and memory or system-state problems that block development or CI pipelines.
Core Features & Use Cases
- Filtered Console Retrieval: Fetch console logs filtered by type and content to isolate Errors, Warnings, or Logs.
- Compilation and Assembly Checks: Detect compilation failures, retrieve assembly information, and force script recompilation.
- Runtime Diagnostics and Memory Info: Obtain stack traces for specific log entries and detailed memory and system metrics.
- Define Management: Read and set scripting define symbols for the current platform, with awareness of server availability and domain reload implications.
- Use Case: After a CI Unity build failure, run a compilation check, pull the latest error logs, inspect stack traces and assemblies, adjust scripting defines if needed, and trigger a forced recompile.
Quick Start
Request a compilation check and fetch the latest console error logs and system info.