unity-history

Automate Unity Editor undo and redo operations via the Unity API.

Updated May 9, 2026
One-click install
npx skills add https://github.com/krikommp/chess-game --skill unity-history-krikommp
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: unity-history
Source: https://github.com/krikommp/chess-game/tree/main/.agents/skills/unity-skills/skills/history
Command: npx skills add https://github.com/krikommp/chess-game --skill unity-history-krikommp

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill includes scripts (resource) components.

What problem does it solve?

This Skill simplifies managing the undo/redo history in Unity Editor, allowing users to easily undo or redo operations without manual intervention.

Core Features & Use Cases

  • Undo/Redo Operations: Automate the undo and redo of operations in Unity Editor.
  • History State Retrieval: Retrieve the current state of the undo history.
  • Use Case: When working on a Unity project, quickly revert to a previous state or redo a mistake with a simple command.

Quick Start

Undo the last operation in Unity Editor by using the command 'history_undo'.

Frequently Asked Questions about unity-history

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I automate undo and redo operations in the Unity Editor?

You can automate Unity Editor undo and redo operations by triggering specific commands that interface with the Unity API. This directly processes your requests to revert or reapply actions without manual intervention.

Can I retrieve the current undo history state in Unity?

Yes, you can retrieve the current undo history state in Unity. The system queries the Unity Editor environment to access the Unity API and return the current state of your previous operations.

What is the best way to revert to a previous state in a Unity project?

The best way to revert to a previous state in a Unity project is to use an automated history management command. It leverages the Unity API to instantly undo your last operation without manual steps.

Does Unity Editor history management require a specific environment?

Yes, Unity Editor history management requires an active Unity Editor environment. The system depends on direct access to the Unity API to process undo and redo requests successfully.

Why use automated history management instead of manual undo in Unity?

Automated history management simplifies Unity undo operations by handling requests programmatically via the Unity API. This removes manual intervention, allowing you to quickly revert mistakes with a simple command.