unity-history

Inspect and step through Unity Editor undo and redo history.

Updated Jan 30, 2026
One-click install
npx skills add https://github.com/Rayzerrek/dotfiles --skill unity-history-rayzerrek
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: unity-history
Source: https://github.com/Rayzerrek/dotfiles/tree/main/.pi/agent/skills/unity-skills/skills/history
Command: npx skills add https://github.com/Rayzerrek/dotfiles --skill unity-history-rayzerrek

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

This Skill helps you inspect, navigate, and control Unity Editor undo and redo history so you can understand what changed and step through recorded operations with confidence.

Core Features & Use Cases

  • Undo and Redo Control: Step backward or forward through the native Unity undo stack.
  • Current State Inspection: Check the current undo history state while reviewing editor actions.
  • Use Case: If a scene edit went wrong, use this Skill to trace the recent operation chain and move through the stack one step at a time.

Quick Start

Ask the skill to show the current Unity undo state and then undo or redo the number of steps you want.

Frequently Asked Questions about unity-history

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I inspect the current Unity Editor undo history state?

To inspect the Unity Editor undo history state, use this Skill to check the current position in the native undo stack and review recent recorded modifications. It retrieves the active undo state so you can audit what scene actions occurred.

Can I step backward and forward through the Unity undo stack programmatically?

Yes, you can step backward and forward through the Unity undo stack. This Skill triggers native undo and redo operations, allowing you to navigate the recorded history one step at a time to apply or revert editor changes.

What is the best way to trace recent scene modifications in Unity?

The best way to trace recent scene modifications in Unity is by auditing the native undo history. This Skill inspects the current undo state and steps through recorded operations to review the chain of editor actions that altered your project.

Does this Unity history Skill support clearing the entire undo stack?

No, this Unity history Skill does not support clearing the undo stack. It only inspects the current undo state and performs undo or redo operations to navigate the stack, without relying on nonexistent list, clear, or save functionalities.

How do I undo multiple steps in the Unity Editor workflow?

To undo multiple steps in the Unity Editor workflow, ask this Skill to inspect the current state and then undo the exact number of steps you want. It steps backward through the native Unity undo stack sequentially to revert recent changes.