What problem does it solve?
When a Unity task only takes a few clicks—orbiting the Scene view, saving a scene, or loading one additive scene—firing up REST automation is overkill. This Skill provides clear step-by-step guidance for performing simple scene operations directly in the Unity Editor UI, and tells you when to switch to the automated REST scene module instead.
Core Features & Use Cases
- Scene View Navigation: Step-by-step instructions for orbiting, panning, zooming, and framing objects with keyboard and mouse shortcuts.
- Scene Management: How to save, save-as, open scenes, and run additive scene workflows including build profile configuration.
- Manual vs. Automation Decision Rule: A clear threshold (3 clicks or fewer) for choosing manual guidance over the REST scene module.
- Use Case: A user asks how to focus the camera on a specific GameObject—the Skill instructs them to select it and press F, rather than scripting an editor command.
Quick Start
Ask how to save the current Unity scene or how to open a second scene additively, and follow the step-by-step Editor UI instructions provided.