What problem does it solve? Understanding an unfamiliar Unity scene or project before editing is slow and error-prone. This Skill provides read-only analysis of scene hierarchies, components, dependencies, and project stacks so AI agents and developers can gather context without risking unintended changes. ## Core Features & Use Cases - Scene Analysis & Health Checks: Summarize scenes, detect deep hierarchies, empty nodes, missing scripts, and performance hotspots with skills like scene_analyze, scene_health_check, and scene_find_hotspots. - Context Export & Dependency Analysis: Export structured hierarchy/component/reference data via scene_context, compare snapshots with scene_diff, and trace object or script dependencies with scene_dependency_analyze and script_dependency_graph. - Project Stack Detection: Detect render pipeline, input system, UI framework, packages, and test setup with project_stack_detect. - Use Case: Before refactoring a MonoBehaviour, run script_dependency_graph to see which scripts must change, then use scene_dependency_analyze to check which scene objects would break if a target object is removed. ## Quick Start Ask the AI to run scene_analyze on the current Unity scene to get a full diagnosis with findings, warnings, and recommended next steps.