What problem does it solve?
This Skill streamlines the process of creating and modifying ProBuilder shapes in Unity, making it easier to build complex 3D models and environments.
Core Features & Use Cases
- Shape Creation: Generate a variety of ProBuilder shapes like cubes, spheres, cylinders, and more.
- Face Operations: Perform operations on faces such as extruding, deleting, merging, flipping normals, and detaching.
- Edge Operations: Bevel and extrude edges to create smooth transitions and detailed geometry.
- Mesh Operations: Subdivide, conform normals, combine meshes, and manipulate vertices.
- UV Operations: Project UVs onto faces for proper texture mapping.
- Material Application: Assign materials to entire meshes or specific faces.
- Batch Creation: Create multiple shapes in one call for level design.
- Use Case: If you're building a game level and need to create multiple platforms or obstacles, this Skill can help you quickly generate the shapes you need.
Quick Start
Use the unity-probuilder skill to create a cube shape at the origin with a size of 1x1x1 units.
unity_skills.call_skill("probuilder_create_shape", shape="Cube", name="Cube", x=0, y=0, z=0, sizeX=1, sizeY=1, sizeZ=1)