unity-urp

Configure Universal Render Pipeline assets and renderer features in Unity projects.

Updated Aug 18, 2026
One-click install
npx skills add https://github.com/ethanJPope/Our-Main-Hackathon-Game --skill unity-urp-ethanjpope
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: unity-urp
Source: https://github.com/ethanJPope/Our-Main-Hackathon-Game/tree/main/.agents/skills/unity-skills/skills/urp
Command: npx skills add https://github.com/ethanJPope/Our-Main-Hackathon-Game --skill unity-urp-ethanjpope

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve? Managing Unity's Universal Render Pipeline settings and renderer features through the editor UI is slow and error-prone, especially when settings must be queried or modified programmatically across Unity 2022.3 and Unity 6 environments. ## Core Features & Use Cases - URP Asset Inspection: Query the active URP asset, list renderers, and enumerate renderer features before making changes. - Asset Settings Modification: Adjust HDR, MSAA, render scale, shadows, and camera texture settings on the URP asset. - Renderer Feature Management: Add, remove, enable, or disable built-in renderer features such as decals and ambient occlusion. - Use Case: A technical artist needs to enable the Decal renderer feature and raise shadow resolution across a project's URP asset; the skill inspects the current configuration, applies the changes, and reports the result. ## Quick Start Ask the AI to inspect the active URP asset and add a supported renderer feature to the default renderer.

Frequently Asked Questions about unity-urp

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I add a renderer feature to URP in Unity?

Call urp_get_info first to retrieve the creatableRendererFeatures list, then use urp_add_renderer_feature with a name from that list. Available features differ between Unity 2022.3 and Unity 6, so never hardcode feature names.

How do I change URP asset settings like HDR or MSAA programmatically?

Use urp_set_asset_settings to modify HDR, MSAA, render scale, shadows, and camera texture options on the active URP asset. Query the current configuration with urp_get_info before applying changes.

Does this work with both Unity 2022 and Unity 6?

Yes, it supports Unity 2022.3 with URP 14 and Unity 6 with URP 17. However, the set of creatable renderer features differs between versions, so always resolve available features at runtime with urp_get_info.

Why do URP skill calls return a package not installed error?

The error means the com.unity.render-pipelines.universal package is missing from the project. It is a diagnostic stub, not a permission denial; call project_get_render_pipeline to confirm the active render pipeline.

Can I remove a renderer feature automatically in Approval mode?

No, urp_remove_renderer_feature carries a Delete operation and is auto-forbidden in Approval and Auto modes. It only runs under Bypass mode or through a user-managed allowlist.