unity-validation

Detect missing scripts, unused assets, and structural issues in Unity projects.

1.6k|152|Updated Jan 18, 2026
One-click install
npx skills add https://github.com/Besty0728/Unity-Skills --skill unity-validation
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: unity-validation
Source: https://github.com/Besty0728/Unity-Skills/tree/main/unity-skills/skills/validation
Command: npx skills add https://github.com/Besty0728/Unity-Skills --skill unity-validation

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Unity projects often accumulate missing scripts, unused assets, and structural issues that hamper builds and collaboration. This Skill provides automated checks to identify and report these problems so teams can maintain healthy projects.

Core Features & Use Cases

  • Comprehensive scene and project checks (missing scripts, missing prefabs, duplicate names, empty folders, unused assets)
  • Detailed reports with counts and item lists to guide cleanup
  • Use it before builds or during regular maintenance to ensure project health

Quick Start

Activate the skill and run a full validation with default checks, then review the generated report and apply fixes as needed.

Frequently Asked Questions about unity-validation

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I find missing scripts and unused assets in a Unity project?

To find missing scripts and unused assets in a Unity project, run an automated validation check that scans scenes, prefabs, and folders to report total issues and item lists. This skill detects structural inconsistencies and generates detailed cleanup reports.

What is the best way to check Unity project health before a build?

The best way to check Unity project health before a build is running pre-build validation checks. This skill performs comprehensive scans for missing prefabs, duplicate names, and empty folders, returning structured results to guide maintenance and prevent build failures.

Can I configure which checks run during a Unity project health scan?

Yes, Unity project health scans are configurable. You can enable specific checks like checkMissingScripts, checkMissingPrefabs, and checkDuplicateNames to target particular structural inconsistencies across your assets and scenes during maintenance workflows.

Does Unity validation work with both scenes and prefabs?

Unity validation works across both scenes and prefabs. It performs project-wide checks targeting missing scripts, duplicate names, and unused assets within these files, providing structured reports with counts and object lists to guide cleanup campaigns.

Why does my Unity project report missing prefabs and duplicate names?

Unity projects report missing prefabs and duplicate names due to accumulated structural issues from broken references or naming conflicts. Running a validation check identifies these specific problems, returning detailed asset lists and total issue counts for maintenance.

What does a Unity cleanup report include after running validation checks?

A Unity cleanup report includes structured results like totalIssues, missingScripts, and duplicateNames. It provides detailed counts and item lists of problematic assets, empty folders, and structural inconsistencies to guide regular project maintenance.