unity-validation

Validate Unity projects for missing scripts, broken references, and project health issues.

1|Updated Jan 25, 2026
One-click install
npx skills add https://github.com/mufengbufeng/EF --skill unity-validation-mufengbufeng
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: unity-validation
Source: https://github.com/mufengbufeng/EF/tree/main/UnityProject/.claude/skills/unity-skills/skills/validation
Command: npx skills add https://github.com/mufengbufeng/EF --skill unity-validation-mufengbufeng

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

This Skill validates Unity projects to identify missing scripts, broken references, and overall project health issues.

Core Features & Use Cases

  • Validate scene integrity and detect issues across the project.
  • Find and fix missing scripts, broken references, and cleanup empty folders.
  • Inspect texture sizes and project structure to ensure health and performance.
  • Use cases include pre-build checks, cleanup sessions, and health audits for Unity projects.

Quick Start

Run the validation workflow on your Unity project to identify and repair missing scripts, broken references, and overall project health.

Frequently Asked Questions about unity-validation

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I find missing scripts and broken references in a Unity project?

To find missing scripts and broken references in a Unity project, run a validation workflow that scans scene integrity and project assets to detect and help repair these health issues.

What is the best way to check Unity project health before a build?

The best way to check Unity project health before a build is to perform a health audit using modular validation functions that inspect scene integrity, texture sizes, and structural dependencies.

How do I detect unused assets and empty folders in Unity?

You can detect unused assets and clean up empty folders in Unity by running a project cleanup validation that identifies unneeded files and safely removes empty directories.

Can I validate texture sizes and project structure for Unity projects of varying sizes?

Yes, you can validate texture sizes and project structure for Unity projects of varying sizes using configurable validation options designed to inspect assets and ensure performance health.

Why does my Unity scene validation report health issues after cleanup?

Unity scene validation may report health issues after cleanup if broken references or missing scripts still exist, requiring a comprehensive audit to detect remaining structural problems.

Do I need specific dependencies to perform a Unity project health audit?

No specific dependencies are required to perform a Unity project health audit, as the validation workflow operates independently using configurable modular functions to inspect project structure.