What problem does it solve?
This Skill helps teams identify and report common Unity project health problems such as missing scripts, broken or null references, unused assets, oversized textures, non-convex mesh colliders, and shader compilation errors so they can be reviewed and remediated before builds.
Core Features & Use Cases
- Comprehensive Scene Validation: Scans scenes for missing scripts, missing prefabs, and duplicate names.
- Asset and Project Audits: Finds potentially unused assets, oversized textures, empty folders, and non-convex MeshColliders.
- Targeted Checks: Limits and filters allow focused runs (e.g., check only textures above a size threshold or search prefabs for missing scripts).
- Dry-Run Workflows: Preview fixes such as removing missing script components or deleting empty folders before applying changes.
- Integration Guidance: Reports are designed to feed into cleaner and debug modules for automated or manual remediation.
Quick Start
Run the unity-validation skill to scan the current project for missing scripts, broken references, unused assets, and oversized textures.