What problem does it solve? Unity Editor changes made by AI assistants are hard to reverse once applied, especially across Editor restarts or multi-step conversations. This Skill records persistent operation history with content-addressed snapshots so entire tasks or sessions can be rolled back safely. ## Core Features & Use Cases - Task and Session Undo: Group changes into tasks or conversation-level sessions, then undo or redo them by ID even after the Editor restarts. - Automatic Snapshots: Objects are snapshotted before modification and created assets are tracked, with tiered snapshot types covering created, moved, deleted, modified, and settings changes. - Batch Planning and Bookmarks: Generate combined execution plans with risk totals, retry failed batch items, and save scene-view bookmarks for quick navigation. - Use Case: Before letting an AI refactor a scene, start a session, let it create and modify objects, then undo the entire session with one call if the result is wrong. ## Quick Start Start a workflow session, make your scene changes, and if anything goes wrong ask the assistant to undo the whole session by its session ID.