unreal-niagara
OfficialCreate and debug Niagara effects faster
AuthorOrionUE
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill helps Unreal Engine developers reliably create, edit, validate, and debug Niagara particle assets while avoiding common asset management and MCP workflow issues.
Core Features & Use Cases
- Niagara Asset Workflows: Guides the creation and modification of Niagara Systems, Emitters, Renderers, materials, and Blueprint wrappers.
- MCP Toolset Integration: Provides procedures for using NiagaraToolsets, discovering schemas, and extending Editor-only MCP tools when required.
- Validation and Project Safety: Ensures assets are saved correctly, compiled successfully, stored in appropriate locations, and follow project conventions.
Quick Start
Use the unreal-niagara skill to create or debug a Niagara System in the Unreal project while following the required MCP and asset management workflow.
Dependency Matrix
Required Modules
None requiredComponents
references
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: unreal-niagara Download link: https://github.com/OrionUE/Orion_FreeEdition/archive/main.zip#unreal-niagara Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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