What problem does it solve?
Manually translating Bethesda Game Studios plugin files (.esp/.esm/.esl) is error-prone, as it requires preserving protected placeholders like EditorIDs and FormIDs, maintaining consistent mod-specific glossary terms, and accounting for runtime string override chains from update and compatibility patches. This Skill automates the entire localization workflow while eliminating these common manual mistakes.
Core Features & Use Cases
- LLM-Powered Batch Translation: Automates translation of plugin text with built-in placeholder masking, glossary enforcement, and game/mod context injection for accurate, consistent results.
- End-to-End Workflow Management: Handles project initialization, batch planning, translation provider configuration, and SST/XML export for finalization in xTranslator or ESP-ESM Translator.
- Use Case: Localize a Starfield quest mod to Simplified Chinese, ensuring all dialogue, item names, and UI text are translated correctly while preserving FormIDs, script keys, and existing mod terminology.
Quick Start
Use the using-bgs-translator skill to translate the attached Bethesda plugin file to your target language while preserving all protected placeholders and mod-specific glossary terms.