uw-network-setup

Community

Auto-generate Unity networking boilerplate.

Authordevdavv
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Generates Unity networking boilerplate adapted to the project's chosen networking package (NGO, Mirror, Photon) by reading ProjectConfig.yaml and applying the correct patterns and templates.

Core Features & Use Cases

  • Reads the project's networking setting and architecture pattern to generate package-specific networking scaffolding.
  • Produces state synchronization patterns, RPC definitions, and object-spawning templates matching NGO, Mirror, or Photon conventions.
  • Use Case: you start a new multiplayer feature and need a ready-to-run networking setup that works with your selected package.

Quick Start

Run the network setup to scaffold package-specific networking boilerplate for your existing Unity project, aligning with the selected package.

Dependency Matrix

Required Modules

None required

Components

references

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: uw-network-setup
Download link: https://github.com/devdavv/unity-ai-workflow/archive/main.zip#uw-network-setup

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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