uw-unity-feature-scaffold

Community

Auto-scaffold Unity features with proper structure.

Authordevdavv
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Scaffolds a complete Unity feature module with folders, Assembly Definition (.asmdef), a test assembly, and a derived root namespace based on ProjectConfig.yaml.

Core Features & Use Cases

  • Create feature folders according to the configured folder strategy (feature-based or type-based) under Assets/_Project.
  • Generate an Assembly Definition named {RootNamespace}.{FeatureName}.asmdef and a corresponding tests assembly for isolated testing.
  • Create a starter Feature Manager class (e.g., {FeatureName}Manager.cs) within the feature namespace.
  • Derive the root namespace from the project name (PascalCase) and confirm with the user before generation.
  • Support optional architecture patterns (SO-first or DI-first) and trigger Unity refresh (if enabled) after scaffolding.

Quick Start

Prompt for the feature name and let the tool scaffold the complete module according to your ProjectConfig.yaml.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: uw-unity-feature-scaffold
Download link: https://github.com/devdavv/unity-ai-workflow/archive/main.zip#uw-unity-feature-scaffold

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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