vawe-type-sting

Guides authoring of 4-8 second motion-graphic sting scenes as JSON for the Vawe render engine.

3|Updated Jun 9, 2026
One-click install
npx skills add https://github.com/Vandit1604/vawe --skill vawe-type-sting-vandit1604
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: vawe-type-sting
Source: https://github.com/Vandit1604/vawe/tree/main/skills/vawe-type-sting
Command: npx skills add https://github.com/Vandit1604/vawe --skill vawe-type-sting-vandit1604

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve? Short brand stings and logo reveals fail when they try to do more than one thing; this playbook constrains an AI agent to author a single-move, 4-8 second motion-graphic scene in the Vawe engine's JSON format that renders deterministically to video. ## Core Features & Use Cases - Single-move discipline: Enforces one named motion (draw-on, scale-through, wipe) with the brand mark as the sole continuous object, no hook/build/payoff structure. - Hand-keyed motion guidance: Directs authoring of custom motion tracks instead of named animation presets, referencing engine rules like KEYED-MOTION.md and ease-direction.md. - Scaffold command: make scaffold TYPE=sting DUR=6 emits a ready continuous-action scene with the mark on a keyed track, black background, and zero transitions. - Use Case: Given a brand's SVG logo, produce a 6-second true-black bumper where the mark draws itself on stroke by stroke and the wordmark settles in, rendered to mp4. ## Quick Start Ask the agent to author a 6-second sting scene for your brand by running make scaffold with TYPE=sting and replacing the placeholder with your SVG mark.

Frequently Asked Questions about vawe-type-sting

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I create a logo reveal animation with Vawe?

Run make scaffold with TYPE=sting and a duration of 4-8 seconds, then replace the placeholder html box with your brand's inline SVG path. The scaffold emits a continuous-action scene with a hand-keyed motion track, black background, and zero transitions.

How long should a motion-graphic sting or bumper be?

A sting runs 4.0 to 8.0 seconds total, which is the type's pace band in the Vawe engine. At this length there is typically exactly one beat, so the entire runtime is a single continuous move rather than a multi-beat structure.

Can I use named animation presets for a logo sting?

Named presets are discouraged because they animate one layer over one span with one curve, which reads as generic at sting length. The playbook requires hand-keyed motion tracks authored per the engine's KEYED-MOTION.md guidance.

Should a sting use cuts or multiple scenes?

No. Under 8 seconds the one-cut-family floor rule does not fire, so a single continuous move with zero transitions is the intended shape, not a violation. Chaining two motion devices is almost always wrong for this type.

What asset format does a Vawe sting need for the brand mark?

The mark should be an inline SVG path (a d attribute), never a rasterized logo file, pulled from the real brand asset such as assets/icons/<name>.svg. A sting rarely needs any other asset.