verifying-turn-based-games
CommunityVerify two-player turn-based games through contract-based engine tests and bot metrics.
Authorabagames
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill unit is designed to address the need for thorough verification of two-player strict-alternating-turn games. It facilitates the evaluation of replay, search, bot ladders, win-rate analysis, tension metrics, and decision-density, particularly relevant for games with strict replayability and strategic depth.
Core Features & Use Cases
- Engine Interface Contract: Defines a contract that any engine must meet to enable generic analysis and quality evaluation.
- Quality Measurement Methodology: Provides metrics for judging game quality beyond win-rates, using bot-ladder metrics and tension scores.
- Use Case: Ideal for game developers creating complex board or card games that require in-depth quality control for optimal play experience.
Quick Start
To begin verifying your game, ensure it adheres to the specified contract. Once done, invoke the skill with the details of your game.
Dependency Matrix
Required Modules
None requiredComponents
scriptsreferences
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: verifying-turn-based-games Download link: https://github.com/abagames/agentic-gamedev-skills/archive/main.zip#verifying-turn-based-games Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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