vertical-slice-roadmap-planner

Convert vertical-slice game design documents into phased roadmaps.

Updated Aug 23, 2026
One-click install
npx skills add https://github.com/cautiouskurns/Blood-and-Gold --skill vertical-slice-roadmap-planner
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: vertical-slice-roadmap-planner
Source: https://github.com/cautiouskurns/Blood-and-Gold/tree/main/.claude/skills/vertical-slice-roadmap-planner
Command: npx skills add https://github.com/cautiouskurns/Blood-and-Gold --skill vertical-slice-roadmap-planner

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

This skill converts vertical slice game design documents (GDDs) into an actionable, phased roadmap that aligns teams and schedules.

Core Features & Use Cases

  • Extracts features from the vertical slice GDD and groups them into logical phases based on dependencies and priorities.
  • Produces a clean, high-level roadmap ready for feature-spec generation and planning discussions.
  • Use Case: A product team uses this to turn a GDD into Phase 1 features and Phase 2 milestones with clear deliverables.

Quick Start

Run the vertical-slice-roadmap-planner against docs/Vertical-Slice-GDD.md and review the Phase 1 and Phase 2 outputs.

Frequently Asked Questions about vertical-slice-roadmap-planner

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I convert a vertical-slice GDD into an actionable roadmap?

To convert a vertical-slice GDD into a roadmap, you extract identified features and group them into logical phases based on dependencies and priorities. This produces a concise, high-level phased plan suitable for stakeholder reviews.

What is the best way to group game development features into phased deliverables?

Grouping game development features into phased deliverables requires ordering them by dependencies and priorities while enforcing alignment with the GDD timeline. This ensures clear phase deliverables and preserves feature continuity across milestones.

Can I use a vertical-slice roadmap for downstream feature-spec generation?

Yes, a vertical-slice roadmap is designed specifically for downstream feature-spec generation. The output provides a clean, high-level plan of phased features that serves as a direct input for detailed planning and specification discussions.

Does the vertical-slice roadmap planner consider asset considerations and feature continuity?

The vertical-slice roadmap planner explicitly enforces alignment with GDD asset considerations and preserves feature continuity across phases. This ensures dependencies and asset requirements are respected when ordering features into milestones.

Why do I need a phased roadmap for a vertical slice game design document?

A phased roadmap for a vertical slice GDD is needed to align teams and schedules effectively. It transforms a static design document into actionable Phase 1 and Phase 2 milestones with clear deliverables, ready for immediate planning.