Agent Skills by cautiouskurns
Showing 39 vetted skills indexed across 2 GitHub repositories.
production-roadmap-planner
Generate a phased implementation roadmap from a production GDD.
campaign-creator
Generate a campaign JSON linking worldmaps, NPCs, quests, chapters, and endings.
game-ideator
Consolidate game creative vision into world-bible.md, narrative-bible.md, and design-pillars.md.
lore-generator
Generate world lore entries aligned with established tone and timeline.
quest-designer
Generate CRPG quest JSON files validated against the engine schema.
test-campaign-scaffolder
Generate JSON, .char, .dtree, and worldmap data files from a CRPG campaign spec.
world-builder
Create and validate CRPG worldmap data in .worldmap.json format.
narrative-architect
Expand foundation world-building documents into narrative specifications for quest and dialogue designers.
pixellab-import-to-godot
Import PixelLab characters into Godot with organized folders and metadata.
dialogue-designer
Generate .dtree dialogue trees for CRPG engines with branching and quest nodes.
pixellab-tileset-generator
Generate PixelLab MCP-based tilesets with terrain transitions and Godot import metadata.
version-control-helper
Guide Git workflows, commit practices, and branching strategies for game teams.
vfx-generator
Generate game-ready procedural VFX scenes for Godot 4.x.
architecture-documenter
Generate Mermaid diagrams of scene trees and system hierarchies for game projects.
scene-optimizer
Analyze Godot .tscn scene files for structural and performance issues.
vertical-slice-gdd-generator
Convert a validated prototype GDD into a polished vertical slice GDD.
prototype-roadmap-planner
Convert a prototype GDD into a phase-based roadmap with tasks and test criteria.
pixellab-animate-character
Automate PixelLab character animations using template-based motions and custom actions.
data-driven-refactor
Identify hardcoded GDScript configuration and propose external data storage formats.
pixellab-create-character
Create pixel art character specifications for Blood & Gold via PixelLab MCP.
feature-implementer
Convert feature specifications into Godot implementations with scenes, scripts, and resources.
design-bible-updater
Create and update a Game Design Bible with YAML frontmatter.
vertical-slice-roadmap-planner
Convert vertical-slice game design documents into phased roadmaps.
changelog-updater
Create and maintain CHANGELOG.md files following Keep a Changelog standards.