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cautiouskurns

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@cautiouskurns

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39Published Skills

Agent Skills by cautiouskurns

Showing 39 vetted skills indexed across 2 GitHub repositories.

cautiouskurnscautiouskurns

production-roadmap-planner

Generate a phased implementation roadmap from a production GDD.

Community
Advanced
cautiouskurnscautiouskurns

campaign-creator

Generate a campaign JSON linking worldmaps, NPCs, quests, chapters, and endings.

Community
Intermediate
cautiouskurnscautiouskurns

game-ideator

Consolidate game creative vision into world-bible.md, narrative-bible.md, and design-pillars.md.

Community
Basic
cautiouskurnscautiouskurns

lore-generator

Generate world lore entries aligned with established tone and timeline.

Community
Advanced
cautiouskurnscautiouskurns

quest-designer

Generate CRPG quest JSON files validated against the engine schema.

Community
Advanced
cautiouskurnscautiouskurns

test-campaign-scaffolder

Generate JSON, .char, .dtree, and worldmap data files from a CRPG campaign spec.

Community
Advanced
cautiouskurnscautiouskurns

world-builder

Create and validate CRPG worldmap data in .worldmap.json format.

Community
Advanced
cautiouskurnscautiouskurns

narrative-architect

Expand foundation world-building documents into narrative specifications for quest and dialogue designers.

Community
Basic
cautiouskurnscautiouskurns

pixellab-import-to-godot

Import PixelLab characters into Godot with organized folders and metadata.

Community
Advanced
cautiouskurnscautiouskurns

dialogue-designer

Generate .dtree dialogue trees for CRPG engines with branching and quest nodes.

Community
Advanced
cautiouskurnscautiouskurns

pixellab-tileset-generator

Generate PixelLab MCP-based tilesets with terrain transitions and Godot import metadata.

Community
Advanced
cautiouskurnscautiouskurns

version-control-helper

Guide Git workflows, commit practices, and branching strategies for game teams.

Community
Basic
cautiouskurnscautiouskurns

vfx-generator

Generate game-ready procedural VFX scenes for Godot 4.x.

Community
Advanced
cautiouskurnscautiouskurns

architecture-documenter

Generate Mermaid diagrams of scene trees and system hierarchies for game projects.

Community
Advanced
cautiouskurnscautiouskurns

scene-optimizer

Analyze Godot .tscn scene files for structural and performance issues.

Community
Basic
cautiouskurnscautiouskurns

vertical-slice-gdd-generator

Convert a validated prototype GDD into a polished vertical slice GDD.

Community
Basic
cautiouskurnscautiouskurns

prototype-roadmap-planner

Convert a prototype GDD into a phase-based roadmap with tasks and test criteria.

Community
Basic
cautiouskurnscautiouskurns

pixellab-animate-character

Automate PixelLab character animations using template-based motions and custom actions.

Community
Intermediate
cautiouskurnscautiouskurns

data-driven-refactor

Identify hardcoded GDScript configuration and propose external data storage formats.

Community
Advanced
cautiouskurnscautiouskurns

pixellab-create-character

Create pixel art character specifications for Blood & Gold via PixelLab MCP.

Community
Basic
cautiouskurnscautiouskurns

feature-implementer

Convert feature specifications into Godot implementations with scenes, scripts, and resources.

Community
Advanced
cautiouskurnscautiouskurns

design-bible-updater

Create and update a Game Design Bible with YAML frontmatter.

Community
Basic
cautiouskurnscautiouskurns

vertical-slice-roadmap-planner

Convert vertical-slice game design documents into phased roadmaps.

Community
Basic
cautiouskurnscautiouskurns

changelog-updater

Create and maintain CHANGELOG.md files following Keep a Changelog standards.

Community
Basic