visionos

Develop visionOS applications with RealityKit and SwiftUI for Apple Vision Pro.

22|3|Updated Jan 10, 2026
One-click install
npx skills add https://github.com/fusengine/agents --skill visionos
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: visionos
Source: https://github.com/fusengine/agents/tree/main/plugins/swift-apple-expert/skills/visionos
Command: npx skills add https://github.com/fusengine/agents --skill visionos

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill includes references (resource) components.

What problem does it solve?

This Skill enables developers to build applications specifically for Apple's visionOS platform, focusing on spatial computing, immersive experiences, and the unique interaction paradigms of the Vision Pro.

Core Features & Use Cases

  • Spatial Computing: Develop apps that leverage 3D space, hand tracking, and eye input.
  • RealityKit Integration: Render complex 3D content and build interactive scenes.
  • Immersive Environments: Create windowed, volumetric, or fully immersive experiences.
  • Use Case: Develop a 3D architectural visualization app for the Vision Pro, allowing users to walk through virtual buildings and interact with design elements in an immersive space.

Quick Start

Use the visionos skill to create a basic immersive space for a Vision Pro app.

Frequently Asked Questions about visionos

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I build an immersive space for Apple Vision Pro apps?

You can build a basic immersive space using visionOS and RealityKit to render 3D content for Apple Vision Pro. This involves leveraging spatial computing paradigms like hand tracking and eye input to create interactive volumetric scenes.

What is spatial computing and how does it handle 3D space on visionOS?

Spatial computing on visionOS involves developing apps that leverage 3D space, hand tracking, and eye input. It enables building windowed, volumetric, or fully immersive experiences using RealityKit and SwiftUI integration for spatial interfaces.

Can I use SwiftUI to create spatial interfaces for Vision Pro?

Yes, SwiftUI is used to create spatial interfaces for Vision Pro. visionOS development requires understanding SwiftUI integration to build 3D experiences and mixed reality features alongside RealityKit for rendering complex interactive scenes.

Do I need RealityKit to develop 3D experiences for Apple Vision Pro?

Yes, RealityKit integration is required to render complex 3D content and build interactive scenes for Apple Vision Pro. It works with visionOS to handle entity manipulation and spatial anchors within windowed, volumetric, or fully immersive environments.

How do I manipulate 3D entities and use spatial anchors in visionOS?

Manipulating 3D entities and using spatial anchors in visionOS requires understanding RealityKit integration. Developers use these mechanisms to position and interact with 3D content within immersive spaces and volumetric mixed reality environments.