visionos-design-guidelines

Provide visionOS spatial UI design guidelines for Vision Pro apps.

Updated Feb 2, 2026
One-click install
npx skills add https://github.com/brunoamaral/playlister --skill visionos-design-guidelines
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: visionos-design-guidelines
Source: https://github.com/brunoamaral/playlister/tree/main/.copilot/skills/visionos
Command: npx skills add https://github.com/brunoamaral/playlister --skill visionos-design-guidelines

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

This Skill provides authoritative, structured guidelines for visionOS design to help teams build comfortable, accessible, and consistent spatial experiences on Apple Vision Pro.

Core Features & Use Cases

  • Comprehensive rules across Spatial Layout, Eye & Hand Input, Windows, Volumes, Immersive Spaces, Materials & Depth, and Ornaments to guide design decisions.
  • Anti-patterns and evaluation to avoid common pitfalls and ensure safer, more intuitive UX.
  • Usage guidance for designers and developers: reference the frontmatter, metadata.json, and rules sections to implement best practices in app prototypes and production.

Quick Start

Design a visionOS windowed UI in Shared Space with a leading navigation ornament and a bottom action toolbar, following the guidelines.

Frequently Asked Questions about visionos-design-guidelines

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
What are the visionOS design guidelines for spatial UI layout?

visionOS design guidelines for spatial UI define rules for windows, volumes, and immersive spaces to ensure comfortable depth and accessible spatial layout on Apple Vision Pro. They cover materials, depth, and ornaments to structure spatial experiences.

How do I design eye and hand input interactions for visionOS apps?

To design eye and hand input for visionOS apps, follow structured rules that prevent eye strain and ensure intuitive gestures. The guidelines provide best practices for combining eye targeting with hand gestures for accessible spatial UX.

When should I use immersive spaces instead of windows in visionOS?

Use immersive spaces in visionOS when your app requires deep user engagement beyond standard windows or volumes. The guidelines differentiate these contexts, helping you transition users safely into immersive environments without causing discomfort.

What are common visionOS spatial UI anti-patterns to avoid?

Common visionOS spatial UI anti-patterns include improper depth usage, overwhelming eye input, and cluttered ornaments. The guidelines provide an evaluation checklist to identify and avoid these pitfalls for safer, more intuitive spatial UX.

Does this provide rules for using ornaments and volumes in Vision Pro apps?

Yes, it provides comprehensive rules for using ornaments and volumes in Vision Pro apps. It covers how to attach ornaments to windows and manage volumes to create consistent, accessible spatial interfaces across design and implementation workflows.