wave4-jobhandle-combine-dependencies

Community

Synchronize parallel jobs without adding stalls

AuthordyCuong03
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Prevents race conditions in Unity DOTS when a downstream job depends on results from multiple independent upstream jobs by creating a correct fan-in dependency barrier.

Core Features & Use Cases

  • Fan-in barriers for parallel producers: Use JobHandle.CombineDependencies to ensure a downstream job waits for multiple upstream job handles before reading shared component data.
  • Converging job DAG pipelines: Perfect for multi-stage pipelines like spatial-hash → accumulate → steer where several parallel stages must finish before reduction.
  • Scales to many dependencies: Supports combining 2+ handles efficiently, including the NativeArray overload for more than 3 inputs.

Quick Start

Ask the AI how to replace a missing or sequential dependency chain with JobHandle.CombineDependencies by providing the upstream job handles and the downstream job assignment to state.Dependency.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: wave4-jobhandle-combine-dependencies
Download link: https://github.com/dyCuong03/unity-agent-team/archive/main.zip#wave4-jobhandle-combine-dependencies

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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