webxr-rendering
OfficialEffortless WebXR rendering for multi-view apps.
AuthorEntelligentsia
Version1.0.0
Installs0
System Documentation
What problem does it solve?
WebXR rendering integration in Three.js apps can be complex, requiring careful management of XRFrame, reference spaces, and multi-view rendering.
Core Features & Use Cases
- XR rendering loop orchestration with XRFrame, XRView, and framebuffer handling in WebXR environments.
- Reference space management across viewer/local/local-floor spaces for stable head-tracked rendering.
- Three.js WebXRManager integration for synchronized, stereo rendering in VR.
Quick Start
Initialize a minimal WebXR render loop by creating a session and starting a frame callback to render stereo views.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: webxr-rendering Download link: https://github.com/Entelligentsia/skillforge/archive/main.zip#webxr-rendering Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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