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Entelligentsia

Official

@entelligentsia · Pune

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30Public Repos
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40Published Skills

Offers specialized expertise in Three.js immersive rendering, WebXR spatial computing, and robust enterprise software architecture patterns.

Skills Distribution
DomainUI/UX & Crea...Immersive WebXR & .. (40%)Three.js Graphics .. (30%)Enterprise Softwar.. (20%)System Reliability.. (10%)

Agent Skills by Entelligentsia

Showing 40 vetted skills indexed across 1 GitHub repositories.

EntelligentsiaEntelligentsia
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threejs-shaders

Create and integrate GLSL shaders into Three.js scenes with ShaderMaterial.

Official
Advanced
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threejs-lighting

Configure Three.js light types, shadows, and environment lighting for scenes.

Official
Advanced
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threejs-geometry

Create built-in and custom BufferGeometry with instancing in Three.js.

Official
Intermediate
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threejs-interaction

Coordinate raycasting, OrbitControls, and mouse/touch input in Three.js scenes.

Official
Intermediate
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threejs-postprocessing

Configure Three.js EffectComposer multi-pass rendering for post-processing effects.

Official
Advanced
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threejs-loaders

Load GLTF models, textures, and environment maps in Three.js with loaders.

Official
Advanced
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threejs-animation

Automate Three.js animation workflows for GLTF models with AnimationClip and AnimationMixer.

Official
Advanced
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threejs-fundamentals

Set up Three.js scenes with cameras, renderers, lights, and object hierarchies.

Official
Basic
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threejs-textures

Load, configure, and optimize textures in Three.js projects.

Official
Advanced
EntelligentsiaEntelligentsia
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threejs-materials

Select and configure Three.js materials for visuals and performance.

Official
Advanced
EntelligentsiaEntelligentsia
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webxr-ratk

Translate WebXR plane, mesh, anchor, and hit-test data into a Three.js scene graph.

Official
Advanced
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webxr-anchors

Create, manage and persist WebXR anchors via hit-testing for cross-session AR content placement.

Official
Advanced
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webxr-session

Manage WebXR session lifecycles for Meta Quest immersive experiences.

Official
Advanced
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webxr-layers

Orchestrate XRWebGLBinding layers for WebXR rendering in WebGL2 contexts.

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Advanced
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webxr-input

Implement WebXR input handling for Quest devices in Three.js.

Official
Advanced
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webxr-rendering

Implement a stable WebXR rendering loop with Three.js WebXRManager.

Official
Intermediate
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webxr-pwa-quest

Configure Quest-ready WebXR PWA manifests, service workers, and Bubblewrap packaging.

Official
Advanced
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webxr-passthrough

Enable Quest mixed reality passthrough with plane and mesh detection via WebXR.

Official
Advanced
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plugin-security

Assess security risks in Claude Code plugins and LLM extensions.

Official
Advanced
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domain-modeling

Organize business objects into Entity, Value Object, and Aggregate patterns.

Official
Intermediate
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cqrs

Separates state-changing commands from read-only queries with denormalized read models for reporting.

Official
Advanced
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behavioural

Identify and apply behavioural design patterns with code templates and rationale.

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Advanced
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creational

Apply GoF creational design patterns to complex object creation.

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Advanced
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anti-corruption

Translate external system models into domain-safe representations with an Anti-Corruption Layer.

Official
Advanced

Frequently Asked Questions About Entelligentsia

FAQPage Schema
What specific immersive tasks can I perform with these capabilities?

You can build cross-session augmented reality experiences, manage WebXR lifecycles for Meta Quest, implement spatial hit-testing, and render complex 3D scenes using Three.js shaders, lighting, and optimized GLTF model loading.

Which technical personas benefit most from these architectural patterns?

Senior software engineers and system architects focused on domain modeling, decoupling infrastructure from business logic, and implementing robust design patterns like CQRS, structural GoF patterns, and transactional domain events.

What are the prerequisites for deploying these WebXR solutions?

Deployment requires a WebGL2-capable browser environment, a configured WebXR session manager, and appropriate PWA manifest settings for Quest-ready packaging, alongside a foundational understanding of Three.js scene graphs and coordinate systems.