webxr-passthrough

Official

Enable mixed-reality passthrough for Quest

AuthorEntelligentsia
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Meta Quest MR passthrough integration that aligns virtual content with the real world using plane and mesh detection, environment blending, and a transparent renderer.

Core Features & Use Cases

  • Plane detection and mesh detection for scene understanding and occlusion
  • Environment blend modes and transparent renderer setup for MR rendering
  • RATK integration for managing planes, meshes, and AR interactions
  • Use cases: AR experiences that place virtual objects on detected real-world planes, or integrate virtual content with room geometry for better immersion

Quick Start

Launch a Quest app with passthrough by enabling a transparent WebGLRenderer and initiating an immersive-ar session with plane- and mesh-detection enabled.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: webxr-passthrough
Download link: https://github.com/Entelligentsia/skillforge/archive/main.zip#webxr-passthrough

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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