webxr-passthrough
OfficialEnable mixed-reality passthrough for Quest
AuthorEntelligentsia
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Meta Quest MR passthrough integration that aligns virtual content with the real world using plane and mesh detection, environment blending, and a transparent renderer.
Core Features & Use Cases
- Plane detection and mesh detection for scene understanding and occlusion
- Environment blend modes and transparent renderer setup for MR rendering
- RATK integration for managing planes, meshes, and AR interactions
- Use cases: AR experiences that place virtual objects on detected real-world planes, or integrate virtual content with room geometry for better immersion
Quick Start
Launch a Quest app with passthrough by enabling a transparent WebGLRenderer and initiating an immersive-ar session with plane- and mesh-detection enabled.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: webxr-passthrough Download link: https://github.com/Entelligentsia/skillforge/archive/main.zip#webxr-passthrough Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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