Nguyễn Võ Minh Châu avatar

Nguyễn Võ Minh Châu

Community

@Chau165

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23Public Repos
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43Published Skills

Chau165 maintains 43 Claude Code/Codex skills spanning test-driven development, code review, security auditing, and HyperFrames motion-explainer video production.

Skills Distribution
DomainDeveloper To...Code Quality & Rev.. (30%)Motion Graphics & .. (30%)Game Development &.. (15%)Testing, Debugging.. (15%)

Agent Skills by Nguyễn Võ Minh Châu

Showing 43 vetted skills indexed across 1 GitHub repositories.

Chau165Chau165

coding-standards

Enforces baseline coding conventions for naming, immutability, readability, and code-quality review.

Community
Intermediate
Chau165Chau165

verification-loop

Runs build, type, lint, test, security, and diff checks to produce a verification report.

Community
Intermediate
Chau165Chau165

tdd-workflow

Enforces test-driven development with RED-GREEN-REFACTOR cycles and 80% coverage requirements.

Community
Advanced
Chau165Chau165

context-budget

Audits Claude Code context window consumption and produces prioritized token-savings recommendations.

Community
Intermediate
Chau165Chau165

security-review

Reviews code against security checklists covering secrets, input validation, authentication, and cloud infrastructure.

Community
Intermediate
Chau165Chau165

strategic-compact

Suggests manual context compaction at logical task boundaries using token and tool-call thresholds.

Community
Intermediate
Chau165Chau165

hyperframes

Routes video creation requests to HyperFrames workflows that render HTML compositions into video.

Community
Advanced
Chau165Chau165

domain-modeling

Build and maintain project domain glossaries and architecture decision records.

Community
Intermediate
Chau165Chau165

hyperframes-cli

Orchestrates the HyperFrames CLI development loop for scaffolding, checking, previewing, and rendering video compositions.

Community
Advanced
Chau165Chau165

unity-mcp-orchestrator

Orchestrates Unity Editor automation through MCP tools for scenes, scripts, and verification.

Community
Intermediate
Chau165Chau165

faceless-explainer

Convert text into narrated motion-explainer videos with illustrated assets and HTML frame compositions.

Community
Advanced
Chau165Chau165

hyperframes-animation

Compose deterministic GSAP-led animations for HyperFrames compositions using atomic motion rules and scene blueprints.

Community
Advanced
Chau165Chau165

hyperframes-registry

Install, discover, and wire registry blocks and components into HyperFrames compositions.

Community
Advanced
Chau165Chau165

api-and-interface-design

Designs stable REST APIs, TypeScript contracts, and module boundaries with consistent error semantics.

Community
Intermediate
Chau165Chau165

audit-faceless-video

Audit faceless-video candidates for originality, asset rights, voice consent, and motion quality before publication.

Community
Advanced
Chau165Chau165

hatch-pet

Generate and package Codex-compatible v2 animated pet spritesheets from art or brand references.

Community
Advanced
Chau165Chau165

handoff

Generates a conversation handoff document for continuation by another agent.

Community
Basic
Chau165Chau165

hyperframes-creative

Directs visual design, palettes, typography, narration, and beat planning for HyperFrames video compositions.

Community
Advanced
Chau165Chau165

diagnosing-bugs

Diagnose hard bugs and performance regressions through a structured six-phase feedback-loop workflow.

Community
Advanced
Chau165Chau165

code-review

Review git diffs against coding standards and originating specs using parallel sub-agents.

Community
Intermediate
Chau165Chau165

generate2dmap

Generate playable 2D game maps with layered art, collision metadata, and engine-ready exports.

Community
Advanced
Chau165Chau165

analyze-faceless-channel

Analyze faceless-video channels into evidence-grounded visual and motion grammar profiles.

Community
Advanced
Chau165Chau165

codebase-design

Designs deep modules with small interfaces placed at clean seams.

Community
Intermediate
Chau165Chau165

lottie-motion

Integrates Lottie and dotLottie asset animations into HyperFrames world-motion scenes.

Community
Intermediate

Frequently Asked Questions About Nguyễn Võ Minh Châu

FAQPage Schema
What tasks can I accomplish with Chau165's skill collection?

You can enforce coding standards and TDD, run security and code reviews, diagnose bugs, optimize performance, design APIs and domain models, and build HyperFrames videos—faceless explainers, keyframed animations, Lottie motion, 2D game maps, sprites, and Codex pet spritesheets.

Who is the target audience for these skills?

Software engineers using Claude Code or Codex who need disciplined review, testing, and documentation practices, plus content creators and game developers producing motion-explainer videos, 2D game assets, Unity or Godot projects, and accessible production-quality frontend interfaces.

How do I install and run these skills?

Use the skill-installer skill to install curated skills or GitHub repo paths into $CODEX_HOME/skills, including private repos. The skill-creator and plugin-creator skills scaffold new skills and Codex plugins with valid manifests and marketplace entries.

What prerequisites or dependencies do these skills require?

Skills run inside Claude Code or Codex sessions. HyperFrames video work uses the HyperFrames CLI with GSAP, Lottie, and optional AWS Lambda, Google Cloud Run, or HeyGen cloud rendering; Godot skills require the godot command; Unity work uses MCP for Unity.

Do these skills cover video publishing quality control?

Yes. The audit-faceless-video skill performs read-only release-readiness checks—script comparison, asset rights and voice consent, frozen-motion detection, and image-layer verification—returning PASS, REVIEW, BLOCK, or INCOMPLETE reports before publication.