Evin "Jakil" Killian avatar

Evin "Jakil" Killian

Community

@jakildev · California

5Followers
|
3Public Repos
|
14Published Skills

Music Graphics Games Learning

Agent Skills by Evin "Jakil" Killian

Showing 14 vetted skills indexed across 1 GitHub repositories.

jakildevjakildev
8

lua-creation-setup

Automates Lua scripting setup and bindings for Irreden Engine creations.

Community
Advanced
jakildevjakildev
8

render-debug-loop

Automate build, run, screenshot, and visual regression evaluation for the Irreden Engine.

Community
Advanced
jakildevjakildev
8

create-creation

Generate IrredenEngine creation boilerplate with CMakeLists.txt and main entry.

Community
Intermediate
jakildevjakildev
8

ecs-prefab-creator

Scaffold ECS prefab templates for Irreden Engine components, systems, and commands.

Community
Advanced
jakildevjakildev
8

midi-scene-creator

Organize MIDI notes and sequences into ECS components for Irreden Engine scenes.

Community
Advanced
jakildevjakildev
8

render-trixel-pipeline

Converts voxel scene data into a trixel rendering pipeline for isometric output.

Community
Advanced
jakildevjakildev
8

optimize

Profile hot-path code with IR_PROFILE macros and easy_profiler to identify CPU- and GPU-bound hotspots.

Community
Advanced
jakildevjakildev
8

commit-and-push

Automate feature-branch commits, pushes, and PR creation for the Irreden Engine.

Community
Advanced
jakildevjakildev
8

review-pr

Automate GitHub PR reviews using Irreden-Engine-specific criteria.

Community
Advanced
jakildevjakildev
8

start-next-task

Automate switching a feature worktree to a fresh next-task branch.

Community
Advanced
jakildevjakildev
8

render-verify

Build, run, capture, and compare render demo frames against reference images.

Community
Advanced
jakildevjakildev
8

simplify

Apply safe pre-commit fixes to changed engine code and report items for human review.

Community
Intermediate
jakildevjakildev
8

attach-screenshots

Capture before/after rendering screenshots and generate a Markdown PR snippet.

Community
Advanced
jakildevjakildev
8

backend-parity

Audits, ports, and validates OpenGL and Metal render backends for feature parity.

Community
Advanced