Joshua Allen
Community@joshua-allen · United States
Agent Skills by Joshua Allen
Showing 38 vetted skills indexed across 1 GitHub repositories.
physics-matter
Integrate Matter.js physics into Phaser 4 games for rigid bodies and constraints.
stake-game-disclaimer
Inserts Stake Engine legal disclaimers into game popups.
scenes
Manage Phaser 4 scene lifecycle and transitions.
stake-math-requirements
Validate Stake Engine game math models against RTP, max win, hit-rate, and simulation criteria.
input-keyboard-mouse-touch
Handle keyboard, mouse, touch, and gamepad inputs in Phaser 4.
groups-and-containers
Manage Phaser 4 game objects with Groups, Containers, and Layers.
loading-assets
Load images, audio, JSON, and tilemaps in Phaser 4 games.
tilemaps
Load, create, and manipulate tilemap layers, collision, and camera culling in Phaser 4.
time-and-timers
Manage timers and time-based events in Phaser 4 games.
stake-frontend-requirements
Validate Stake Engine game UI components, rules, and display behaviors.
physics-arcade
Enable Arcade Physics in Phaser 4 games with sprite and group physics.
stake-quality-rankings
Explain Stake Engine game quality rankings, fractional ratings, star tiers, and approval thresholds.
actions-and-utilities
Automate batch alignment, positioning, and animation of Phaser 4 game objects.
tweens
Animate game object properties with tweens and tween chains in Phaser 4.
curves-and-paths
Create and manipulate spline, bezier, and elliptical curves in Phaser 4.
particles
Create and configure particle emitters within the Phaser 4 game engine.
stake-rgs-requirements
Validate Stake Engine game integration with Remote Game Server requirements.
v3-to-v4-migration
Migrates Phaser 3 codebases to Phaser 4, handling renderer transitions and API adjustments.
filters-and-postfx
Apply visual filters and post-processing effects to Phaser 4 game objects and cameras.
cameras
Manage camera effects, sprite following, and viewports in Phaser 4 games.
game-object-components
Provide detailed information and usage examples for Phaser 4 game object components.
v4-new-features
Explain new rendering features and game objects in Phaser 4.
text-and-bitmaptext
Create and style text and bitmap text in Phaser 4 games.
stake-engine-approval
Provide a structured approval checklist for Stake Engine game submissions.