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Ignacio Cuevas

Community

@naxoruto

2Followers
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16Public Repos
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72Published Skills

Ok, no hay muchos trabajos acá, pero pronto lo habrá y serán los mejores.

Agent Skills by Ignacio Cuevas

Showing 72 vetted skills indexed across 1 GitHub repositories.

naxorutonaxoruto

day-one-patch

Plan day-one patches with scope, QA gates, and rollback strategy.

Community
Advanced
naxorutonaxoruto

asset-spec

Convert design documents into structured per-asset specifications and manifest tracking.

Community
Advanced
naxorutonaxoruto

gate-check

Verify gate readiness and produce PASS/CONCERNS/FAIL verdicts with blockers and artifacts.

Community
Advanced
naxorutonaxoruto

test-evidence-review

Assess test evidence quality and return per-story verdicts with a sprint summary.

Community
Advanced
naxorutonaxoruto

sprint-status

Summarize sprint health from sprint plans and story statuses.

Community
Intermediate
naxorutonaxoruto

asset-audit

Audit game asset naming, size budgets, format compliance, and cross-reference integrity.

Community
Intermediate
naxorutonaxoruto

hotfix

Automates the urgent hotfix process with audit trail and approvals.

Community
Advanced
naxorutonaxoruto

team-narrative

Coordinate multidisciplinary narrative teams through phase-based story and level design pipelines.

Community
Advanced
naxorutonaxoruto

team-ui

Orchestrate cross-functional UI roles through a phased UX pipeline.

Community
Advanced
naxorutonaxoruto

test-flakiness

Analyze CI logs and test histories to detect flaky tests.

Community
Advanced
naxorutonaxoruto

test-setup

Detect Godot, Unity, or Unreal engines and generate test folders and CI workflows.

Community
Advanced
naxorutonaxoruto

dev-story

Read a story file and implement code and tests in src/ and tests/.

Community
Advanced
naxorutonaxoruto

adopt

Audit project artifacts for template compliance and generate a prioritized migration plan.

Community
Advanced
naxorutonaxoruto

brainstorm

Guide collaborative game concept ideation through structured phases to produce three concepts and a creative brief.

Community
Advanced
naxorutonaxoruto

regression-suite

Identify regression coverage gaps and compile a test manifest for critical game paths.

Community
Advanced
naxorutonaxoruto

changelog

Aggregate git commits, sprint reports, and design documents into changelogs.

Community
Advanced
naxorutonaxoruto

playtest-report

Generate structured playtest report templates and analyze raw notes into categorized findings.

Community
Advanced
naxorutonaxoruto

team-qa

Orchestrate QA activities from strategy to sign-off across sprints.

Community
Advanced
naxorutonaxoruto

skill-test

Validate Claude Skill units for structural compliance, behavior, and coverage.

Community
Advanced
naxorutonaxoruto

patch-notes

Generate player-facing patch notes from changelogs and sprint data.

Community
Advanced
naxorutonaxoruto

setup-engine

Configure, pin, and upgrade Godot, Unity, and Unreal engine versions and reference docs.

Community
Advanced
naxorutonaxoruto

team-polish

Coordinate a six-phase polish sprint with role-based subagents and parallel execution.

Community
Advanced
naxorutonaxoruto

ux-review

Validate UX design documents against accessibility, GDD alignment, and implementation readiness.

Community
Advanced
naxorutonaxoruto

skill-improve

Automate the improve-and-validate cycle for a skill using a test-fix-retest loop.

Community
Advanced