Reign Gaming
Official@reign-software · United States of America
Specialized technical documentation and development frameworks for Hytale server plugin architecture, ECS implementation, and data-driven game mechanics.
Agent Skills by Reign Gaming
Showing 50 vetted skills indexed across 1 GitHub repositories.
modding-doc-overview
Generates concise summaries of Laravel application health for Telegram reports.
modding-doc-item-interaction
Create and wire custom items and interactions in Hytale plugins.
hytale-blocks
Define and deploy custom Hytale blocks using asset packs and JSON definitions.
modding-doc-scaling
Guide modders to configure world and monster scaling via doc references.
curseforge-maven
Add CurseForge mod dependencies to Maven builds for Hytale projects.
hytale-player-input
Intercept and filter Hytale client-to-server input packets using PacketAdapters.
modding-doc-affix-system
Define Hyforged affixes and pools with JSON schemas and API references.
hytale-persistent-data
Store persistent player and entity data using custom components with Codec serialization.
hytale-ui-modding
Design and deploy Hytale custom UI with native .ui markup and the Java UI API.
hytale-teleporting-players
Teleport players between worlds using Teleport and Transform components.
modding-doc-buff-display
Define Hyforged buffs and debuffs as single JSON effect files.
validate-agent-files
Validate agent, skill, prompt, and instruction files across providers.
hytale-prefabs
Create, save, load, and edit Hytale prefab structures as JSON files.
hytale-permissions
Manage and enforce Hytale plugin permissions and groups through a centralized PermissionsModule.
hytale-inventory
Automate Hytale inventory management using Inventory, ItemStack, and PageManager APIs.
hytale-player-stats
Modify Hytale player and entity stats via EntityStatMap on the world thread.
hytale-camera-controls
Configure custom camera modes in Hytale plugins using ServerCameraSettings.
hytale-playing-sounds
Resolve SoundEvent asset maps and emit 3D sounds to players via SoundUtil.
hytale-events
Implement Hytale event handling with IEvent, IAsyncEvent, and EcsEvent.
hytale-world-gen
Document Hytale's procedural world generation systems for plugin developers.
update-hytale-skills
Sync hytale-* skills with upstream MDX documentation and SKILL.md content.
generate-agent-docs
Generate standardized documentation for AI agents, prompts, skills, and instructions.
hytale-spawning-entities
Spawn model-based entities in Hytale plugins with ECS components.
hytale-nameplates
Compose Hytale NPC nameplates from quality, affixes, base name, and level.
Frequently Asked Questions About Reign Gaming
FAQPage SchemaWhat specific game development tasks are enabled by these resources?▼
These resources enable the creation of custom Hytale server plugins, including ECS-based entity management, UI markup design, packet filtering for player input, and the implementation of complex ARPG-style progression systems using JSON schemas.
Who is the target audience for these technical specifications?▼
The target audience includes Hytale server administrators, game developers, and modders focused on extending server-side functionality, managing persistent entity data, and building custom gameplay mechanics within the Hytale engine environment.
What are the primary prerequisites for deploying these plugin configurations?▼
Deployment requires a configured development environment utilizing JDK 25 and Gradle. Developers must also be familiar with Hytale's internal ECS architecture, JSON/HJSON data structures, and the specific server-side APIs provided for entity and event management.