Nhan Truong
Community@ttnhan18062000 · Ho Chi Minh city, Vietnam
Nate
Agent Skills by Nhan Truong
Showing 29 vetted skills indexed across 1 GitHub repositories.
implement-epic
Implements all child tickets of an epic sequentially with gate-checked pipelines.
python-testing-patterns
Implements pytest testing strategies including fixtures, mocking, parameterization, and test-driven development.
api-design-principles
Design REST and GraphQL APIs with resource modeling, pagination, versioning, and error handling patterns.
test-driven-development
Enforces a write-tests-first red-green-refactor workflow before implementing features or bugfixes.
progression-entities
Documents core attributes, derived combat stats, XP curves, and level-up logic for the RPG engine.
backend-testing
Writes backend API tests using live subprocess servers and real HTTP requests.
doc-coauthoring
Guides collaborative document creation through context gathering, section drafting, and reader testing.
simq-audit
Runs the SimQ full-audit workflow to recalibrate anchors, classify drift, and sync parity docs.
agent-monitoring-retro
Generates retrospective reports from agent monitoring runs.jsonl and events.jsonl data.
create-tickets
Converts natural-language proposals into investigation-backed TCK ticket files.
observability
Diagnose hard-law violations, observability modes, and event backpressure in the simulation engine.
debugging-strategies
Diagnose software bugs using systematic reproduction, hypothesis testing, and profiling techniques.
architecture
Guides architectural decision-making through requirements analysis, trade-off evaluation, and ADR documentation.
cognition-strategy
Maps the cognition, strategy, and goal-hierarchy boundaries across the RPG engine's AI subsystems.
systems-economy
Documents economy, crafting, market, and quest logic for the src/systems/ simulation domain.
brainstorming
Guides collaborative dialogue to turn ideas into approved design specs before implementation.
combat-mechanics
Documents deterministic combat resolution formulas and CombatPosture assessment logic in the RPG engine.
prompt-builder
Guides creation of structured GitHub Copilot prompt files through requirement gathering.
frontend-design
Generates production-grade frontend interfaces and UI components with distinctive aesthetic direction.
simq-dev
Guides adding pillars, scoring rules, and debugging scores in the simulation_quality subsystem.
python-performance-optimization
Profiles and optimizes Python code using cProfile, memory profilers, and benchmarking patterns.
implement-ticket
Orchestrates the full ticket implementation pipeline from scope through finalize.
clean-code
Applies Clean Code principles to writing, reviewing, and refactoring source code.
code-review
Reviews pull requests and code changes for quality, security, performance, and test coverage.
Frequently Asked Questions About Nhan Truong
FAQPage SchemaWhat tasks can I accomplish using Nhan Truong's skills?▼
You can scope epics and tickets, apply test-driven development with pytest fixtures and mocking, design REST and GraphQL interfaces, conduct code reviews, profile code with cProfile, document architectural decisions via ADRs, and build game systems covering combat resolution, progression stats, and economy logic.
Who are these skills designed for?▼
Software engineers, backend developers, and game systems programmers benefit most. The manifest targets practitioners handling ticket-based delivery, backend unit and integration testing, code review cycles, debugging and root cause analysis, plus simulation developers working on combat, economy, and observability subsystems.
How do the ticket and epic skills work in practice?▼
The create-tickets skill follows a comprehend, investigate, structure, write, and link sequence. The implement-epic skill scopes and tracks child tickets for large initiatives, while implement-ticket orchestrates the full implementation lifecycle from scoping through finalization of each individual ticket.
What prerequisites or dependencies do these skills require?▼
The code-review and codebase-search skills declare allowed-tools of Read, Grep, Glob, and Bash, and list Claude, ChatGPT, and Gemini as target platforms. Game system skills reference specific source directories such as src/entities/, src/systems/, and src/observability/ within an existing project.
Are these skills open source and what do they cost?▼
The manifest indicates no licensing fees or paid tiers. The clean-code skill is sourced from the public ClawForge GitHub repository, and all 33 skills are published under the ttnhan18062000 account with native frontmatter descriptions freely listed in the registry.