Agent Skills by zzulin
Showing 54 vetted skills indexed across 1 GitHub repositories.
unity-skills
Automate Unity Editor tasks through a REST server.
unity-skills-index
Enumerate the Unity Skills catalog with module details and mode requirements.
unity-cinemachine
Create and configure Cinemachine virtual cameras in Unity scenes.
unity-ui
Create and batch assemble Unity UI elements like Canvas, Button, Text, and Image.
unity-probuilder
Create and edit ProBuilder meshes and topology in the Unity Editor.
unity-adr
Record Unity architecture decisions with structured ADR templates.
unity-blueprints
Generate lightweight Unity architecture blueprints for mini-game prototypes.
unity-importer
Configure Unity import settings for textures, audio, and models.
unity-bookmark
Save and recall Unity Scene View camera positions with bookmark commands.
unity-patterns
Identify optimal Unity gameplay design patterns and outputs rationale for each recommendation.
unity-asset
Manage Unity project assets with batch import, move, delete, and duplicate operations.
unity-test
Run Unity EditMode and PlayMode tests asynchronously and poll job results.
unity-testability
Advises Unity refactors to extract pure C# logic and plan Edit/PlayMode tests.
unity-inspector
Review Unity C# Inspector fields and recommend attributes and validation rules.
unity-camera
Control Unity Scene View and Game Camera properties via editor commands.
unity-optimization
Automate Unity asset optimization to reduce build size and improve runtime performance.
unity-smart
Query Unity scene objects by component properties and automate spatial layouts.
unity-async
Recommend Unity scheduling and lifecycle strategies for asynchronous runtime tasks.
unity-xr
Configure XR rigs, interactors, and interactables in Unity scenes.
unity-component
Add, remove, list, copy, and configure Unity GameObject component properties.
unity-scene-contracts
Define scene contracts for required objects, components, and bootstrap wiring in Unity.
unity-animator
Automate Unity Animator Controller creation, parameters, states, and transitions.
unity-navmesh
Bake and manage Unity navigation meshes for AI pathfinding.
unity-script
Create, read, and modify Unity C# scripts with compile feedback.