unity-bookmark

Save and recall Unity Scene View camera positions with bookmark commands.

8|1|Updated Oct 7, 2025
One-click install
npx skills add https://github.com/Zzulin/unity-project01 --skill unity-bookmark-zzulin
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: unity-bookmark
Source: https://github.com/Zzulin/unity-project01/tree/main/URP1/Plugins/Unity-Skills-main/SkillsForUnity/unity-skills~/skills/bookmark
Command: npx skills add https://github.com/Zzulin/unity-project01 --skill unity-bookmark-zzulin

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Managing Scene View camera positions across sessions is cumbersome; bookmarks simplify saving and quickly restoring viewpoints.

Core Features & Use Cases

  • Save current Scene View camera position as a bookmark.
  • Move to a saved bookmark.
  • List and delete bookmarks for organized scene navigation.

Quick Start

Save the current Scene View camera position as a bookmark using bookmark_set, then jump to a saved bookmark with bookmark_goto.

Frequently Asked Questions about unity-bookmark

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I save and recall Unity Scene View camera positions across sessions?

You can save and recall Unity Scene View camera positions by setting bookmarks. This streamlines editor navigation by allowing you to quickly jump to saved viewpoints across different scenes and sessions.

What is the best way to manage multiple camera viewpoints in the Unity editor?

Managing multiple camera viewpoints in the Unity editor is done using bookmark commands. You can save the current Scene View, list saved bookmarks for organized access, and delete viewpoints you no longer need.

How do I quickly jump to a saved bookmark in the Unity Scene View?

To quickly jump to a saved bookmark in the Unity Scene View, use the bookmark_goto command. This moves the Scene View camera directly to the previously saved position.

Can I list and delete saved Scene View bookmarks in Unity?

Yes, you can list and delete saved Scene View bookmarks in Unity. Using the bookmark_list command shows saved viewpoints, while bookmark_delete removes specific bookmarks to keep scene navigation organized.

Do I need any dependencies to use Scene View bookmarks for Unity editor navigation?

No dependencies are required to use Scene View bookmarks for Unity editor navigation. The workflow operates independently using predefined commands like bookmark_set and bookmark_goto to manage camera positions.

When do I need to bookmark camera positions in Unity scene workflows?

You need to bookmark camera positions in Unity scene workflows that require frequent viewpoint changes. It is ideal for navigating across large scenes where manually panning and zooming the camera is cumbersome.