selimanacselimanacCommunity·3 Agent Skills Included

defold-daabbcc

Defold game development, editing, and build automation

Guides Defold game engine work: editing scripts, collections, shaders, native extensions, and project configuration. Fetches official Defold API docs, manuals, and code examples on demand to prevent hallucinated engine calls. Builds projects through the running editor, searches the asset store for libraries, and sets up Monarch screens. Removes guesswork from Defold file formats and speeds up everyday game development tasks.
npx skills add selimanac/defold-daabbcc --all -g -y
Available:

Tells the agent how this Defold project is structured, which sub-skill to load before editing each file type, and what coding rules to follow when writing Lua scripts or building the game.

All Skills in This Repository (3)

Pure Emerald Level Indicators

Frequently Asked Questions

FAQPage Schema
How to install defold-daabbcc skills?

Run `npx skills add selimanac/defold-daabbcc --all -g -y` in your terminal to install all Defold skills globally.

What do these Defold skills do?

They teach your agent to edit Defold scripts, collections, shaders, and native extensions correctly, fetch official API docs, and build the project through the running editor.

Can the agent build and run my Defold game?

Yes. The defold-project-build skill talks to the running Defold editor over HTTP, returns build errors with file and line numbers, and launches the game on success.

Does it work with Claude Code and Cursor?

Yes. All skills follow the universal SKILL.md standard and work in Claude Code, Cursor, OpenClaw, and other compatible agents.

Can it find Defold libraries for me?

Yes. The defold-assets-search skill searches the community asset store, compares candidates, and installs the chosen dependency into your game.project file.

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