3dsmax-display
OfficialOrchestrate 3ds Max display layers and properties
Authordcc-mcp
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This skill provides centralized tooling to manage 3ds Max display layers, node display states, and user-defined custom properties within MCP-enabled pipelines, reducing manual, error-prone configuration.
Core Features & Use Cases
- Create, delete, and assign nodes to display layers to organize complex scenes.
- Read and set per-node display state including visibility, freezing, wire/object colors, and display mode.
- Read, set, and delete custom properties used to annotate scene metadata and tooling behavior.
- Use Case: In a large MCP-driven project, quickly organize scene elements into layers, adjust their visibility during reviews, and annotate nodes with domain metadata for downstream tooling.
Quick Start
Activate the 3dsmax-display skill to inspect and adjust display layers, node visibility, and custom properties across your current scene.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: 3dsmax-display Download link: https://github.com/dcc-mcp/dcc-mcp-3dsmax/archive/main.zip#3dsmax-display Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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