3dsmax-materials
Official3ds Max materials: inspect, create, and assign.
Authordcc-mcp
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Automate the management of 3ds Max materials within MCP workflows to streamline material authoring, inspection, and assignment on the main thread.
Core Features & Use Cases
- Inspect materials, create Standard, Physical, and PBR materials, and assign bitmap textures
- List and reset material assignments across scene nodes or targeted objects
- Report missing textures and verify bitmap connections to maintain material integrity
- Use with MCP to lazily load and apply materials during large scenes or batch operations
Quick Start
Create a Standard material named 'TestMat' with default diffuse and specular values.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: 3dsmax-materials Download link: https://github.com/dcc-mcp/dcc-mcp-3dsmax/archive/main.zip#3dsmax-materials Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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