3dsmax-materials

Official

3ds Max materials: inspect, create, and assign.

Authordcc-mcp
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Automate the management of 3ds Max materials within MCP workflows to streamline material authoring, inspection, and assignment on the main thread.

Core Features & Use Cases

  • Inspect materials, create Standard, Physical, and PBR materials, and assign bitmap textures
  • List and reset material assignments across scene nodes or targeted objects
  • Report missing textures and verify bitmap connections to maintain material integrity
  • Use with MCP to lazily load and apply materials during large scenes or batch operations

Quick Start

Create a Standard material named 'TestMat' with default diffuse and specular values.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: 3dsmax-materials
Download link: https://github.com/dcc-mcp/dcc-mcp-3dsmax/archive/main.zip#3dsmax-materials

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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