agentpmt-tool-text-to-3d-model-generation-d28faa

Generate 3D models from text via the AgentPMT API.

Updated Feb 19, 2026
One-click install
npx skills add https://github.com/firef1ie/OpenClawSkills --skill agentpmt-tool-text-to-3d-model-generation-d28faa
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: agentpmt-tool-text-to-3d-model-generation-d28faa
Source: https://github.com/firef1ie/OpenClawSkills/tree/main/openclaw-agentpmt-tool-text-to-3d-model-generation-d28faa
Command: npx skills add https://github.com/firef1ie/OpenClawSkills --skill agentpmt-tool-text-to-3d-model-generation-d28faa

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

This Skill automates the creation of 3D models from simple text descriptions, streamlining the process of generating digital assets for various applications.

Core Features & Use Cases

  • Text-to-3D Generation: Create 3D models directly from natural language prompts.
  • Two-Stage Workflow: Generate preview geometry first, then refine with textures and PBR maps.
  • Use Case: A game developer needs a specific fantasy sword. They can use this Skill to generate a 3D model of the sword by simply describing it in text, saving significant modeling time.

Quick Start

Use the agentpmt-tool-text-to-3d-model-generation-d28faa skill to create a preview of a 3D model based on the prompt "a futuristic sci-fi spaceship".

Frequently Asked Questions about agentpmt-tool-text-to-3d-model-generation-d28faa

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I generate a 3D model from a text prompt?

To generate a 3D model from a text prompt, you describe your desired asset in natural language and the tool creates the geometry. It uses a two-stage workflow to first generate preview geometry, then refine it with PBR textures.

What 3D file formats can I export from text-to-3D generation?

Text-to-3D generation supports exporting models in GLB, FBX, OBJ, and USDZ formats. This allows you to use the generated 3D assets directly in various game development and rendering pipelines.

Does text-to-3D model generation include PBR textures?

Yes, text-to-3D model generation includes PBR textures. During the second stage of the workflow, the preview geometry is refined with PBR maps for realistic material rendering.

Can I control mesh topology and polycount when creating 3D assets from text?

Yes, you can control mesh topology and polycount when creating 3D assets from text. The generation process offers specific controls to optimize the generated geometry for your game development needs.

How does the credit system work for 3D asset creation?

The credit system for 3D asset creation processes payments via x402 or earned credits. This integrates directly with the AgentPMT API to manage the cost of generating your textured 3D models.

What is the two-stage process for text to 3D model generation?

The two-stage process for text to 3D model generation first creates a preview geometry from your text description. After reviewing the preview, the second stage refines the model by applying textures and PBR maps.