amxx-modding-kit-api-player-effects
CommunityTimely player effects with lifecycle control.
Software Engineering#amxx#modding-kit#pawn#player-effects#timed-effects#invoke-callback#revoke-callback
Authorhedgefog
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Timed player effects system with registration, invoke/revoke callbacks, and automatic expiration enabling precise state control over per-player effects during gameplay.
Core Features & Use Cases
- Registration of unique effects with explicit invoke and revoke callbacks to apply and remove effects.
- Per-player state tracking, duration handling, and optional stacking or extension of effects.
- Use Case: Apply a temporary speed boost or invincibility to a single player, then automatically revert at expiration.
Quick Start
Register effects in plugin_init and implement corresponding invoke and revoke callbacks to apply and revoke the effect during gameplay.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: amxx-modding-kit-api-player-effects Download link: https://github.com/hedgefog/amxx-modding-kit/archive/main.zip#amxx-modding-kit-api-player-effects Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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