amxx-modding-kit-api-player-effects

Community

Timely player effects with lifecycle control.

Authorhedgefog
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Timed player effects system with registration, invoke/revoke callbacks, and automatic expiration enabling precise state control over per-player effects during gameplay.

Core Features & Use Cases

  • Registration of unique effects with explicit invoke and revoke callbacks to apply and remove effects.
  • Per-player state tracking, duration handling, and optional stacking or extension of effects.
  • Use Case: Apply a temporary speed boost or invincibility to a single player, then automatically revert at expiration.

Quick Start

Register effects in plugin_init and implement corresponding invoke and revoke callbacks to apply and revoke the effect during gameplay.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: amxx-modding-kit-api-player-effects
Download link: https://github.com/hedgefog/amxx-modding-kit/archive/main.zip#amxx-modding-kit-api-player-effects

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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