animated-spritesheet-pipeline

Community

Turn character frames into ready-to-use sheets

AuthorAhmedAbdelmoaty
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill helps create, repair, and validate animated 2D spritesheets so character motion looks consistent and works correctly in-browser.

Core Features & Use Cases

  • Frame cleanup and recovery: Fix damaged, inconsistent, or partially missing animation frames.
  • Normalization for game use: Align canvas size, pivots, body position, and transparency across every frame.
  • Spritesheet QA: Catch issues like drift, cropping, bleeding, and incorrect slicing before the asset is used in-game.
  • Use case: Prepare an idle, walk, talk, or success animation from candidate frames and package it into a stable fixed-cell spritesheet.

Quick Start

Use the animated spritesheet pipeline to clean this character animation, normalize the frames, pack them into a fixed-cell spritesheet, and report the preview status.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: animated-spritesheet-pipeline
Download link: https://github.com/AhmedAbdelmoaty/frame-craft-35/archive/main.zip#animated-spritesheet-pipeline

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
View Source Repository

Agent Skills Search Helper

Install a tiny helper to your Agent, search and equip skill from 545,000+ vetted skills library on demand.