game-character-sprites
CommunityCreate polished pixel character animations fast
Design & Creative#image generation#game assets#pixel art#spritesheet#character animation#animation qa
Authortachikomared
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill solves the challenge of turning character concepts or reference images into consistent, game-ready pixel art animation sheets with the correct sizes, directions, frames, cleanup, and validation.
Core Features & Use Cases
- Sprite Generation Workflow: Creates fixed-cell 32x32, 64x64, and 128x128 pixel character assets with idle, walk, attack, jump, and other animation strips.
- Quality-Controlled Packaging: Cleans generated art, assembles atlases, validates frame geometry and motion, and exports transparent GIF/WebP previews with QA reports.
- Reference-Grounded Production: Preserves character identity, direction accuracy, native resolution requirements, and provenance for RPGs, roguelikes, tactics games, and top-down action projects.
Quick Start
Use the game-character-sprites skill to create a reference-grounded 64x64 knight character with 8-direction walk and attack animations.
Dependency Matrix
Required Modules
Pillow
Components
scriptsreferences
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: game-character-sprites Download link: https://github.com/tachikomared/character-animation-creator-skill/archive/main.zip#game-character-sprites Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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