Ahmed Abdelmoaty
Community@ahmedabdelmoaty · Giza
Agent Skills by Ahmed Abdelmoaty
Showing 12 vetted skills indexed across 1 GitHub repositories.
phaser4-gamedev
Build and migrate Phaser 4 2D browser games with rendering and asset validation.
phaser-gamedev
Plans Phaser 3 scenes, physics, asset loading, and runtime structure for browser games.
fal-ai-image
Automate fal.ai image generation and edit queue submissions with cost tracking.
playwright-testing
Plan and implement deterministic Playwright tests for browser apps and canvas games.
threejs-builder
Design Three.js scenes and GLTF loading workflows with ES modules.
retro-diffusion
Generate Retro Diffusion prompts and runs for pixel-art spritesheets from reference images.
tinyswords-tilemap
Create layered Tiny Swords tilemaps with elevation, shadows, and animated water foam.
threejs-capacitor-ios
Builds and troubleshoots Three.js apps on Capacitor iOS with Vite and GLB animations.
animated-spritesheet-pipeline
Normalize character frames and pack them into fixed-cell animated spritesheets.
project-game-agent-router
Route ambiguous game-development requests to the correct workflow or skill.
project-walk-cycle-pipeline
Generate and recover one-direction character walk-cycle spritesheets with fixed-cell frames and GIF previews.
asset-generation-pipeline
Plan and refine 2D game asset creation prompts for a statistics learning game.