animation-get-data

Retrieve metadata, curve bindings, and events from Unity AnimationClip assets.

Updated Aug 26, 2025
One-click install
npx skills add https://github.com/infotechsrealm/PanicAtThePond --skill animation-get-data
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: animation-get-data
Source: https://github.com/infotechsrealm/PanicAtThePond/tree/main/.claude/skills/animation-get-data
Command: npx skills add https://github.com/infotechsrealm/PanicAtThePond --skill animation-get-data

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill includes scripts (resource) components.

What problem does it solve?

This Skill simplifies the process of inspecting Unity AnimationClip assets, providing detailed metadata that helps in understanding and modifying animations.

Core Features & Use Cases

  • Animation Metadata: Retrieve comprehensive information about an AnimationClip, including name, length, frame rate, and more.
  • Curve Bindings: Access detailed information about float and object-reference curves.
  • Animation Events: View animation events and their parameters.
  • Use Case: Before modifying an animation, use this Skill to review its properties and ensure that the changes align with your design requirements.

Quick Start

Use the animation-get-data skill to retrieve data for the AnimationClip at 'Assets/Animations/MyAnimationClip.anim'.

Frequently Asked Questions about animation-get-data

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I retrieve detailed metadata for a Unity AnimationClip asset?

You can retrieve Unity AnimationClip metadata by inspecting the asset to extract its core properties, curve bindings, and animation events. This provides a comprehensive understanding of the clip's configuration before you begin modifying the animation.

What information can I inspect on a Unity AnimationClip before modifying it?

When you inspect a Unity AnimationClip, you get comprehensive metadata including the clip's name, length, frame rate, float and object-reference curve bindings, and configured animation events with their respective parameters.

How do I view animation events and their parameters in a Unity AnimationClip?

To view animation events and their parameters, you inspect the Unity AnimationClip asset metadata. This process extracts and displays all configured events triggered during the animation timeline before you make any edits.

Can I access float and object-reference curves from a Unity AnimationClip?

Yes, you can access detailed information about float and object-reference curves by retrieving the metadata of a Unity AnimationClip. This process extracts and displays all curve bindings attached to the animation asset.

What is the best way to review Unity AnimationClip properties for modification workflows?

The best way to review Unity AnimationClip properties for modification workflows is to retrieve its detailed metadata first. This ensures you understand the clip length, frame rate, and curve bindings to properly align your changes with design requirements.

Does this animation inspection process work with standard .anim files in Unity?

Yes, the animation inspection process works directly with standard Unity AnimationClip assets. You simply provide the file path, such as Assets/Animations/MyAnimationClip.anim, to retrieve the detailed metadata and properties of the clip.