asset-audit

Audits game assets for naming, size, format compliance and orphaned or missing files.

13|Updated Jul 30, 2026
One-click install
npx skills add https://github.com/frabcd/codex-ai-game-studio --skill asset-audit-frabcd
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: asset-audit
Source: https://github.com/frabcd/codex-ai-game-studio/tree/main/plugins/ai-game-studio/skills/asset-audit
Command: npx skills add https://github.com/frabcd/codex-ai-game-studio --skill asset-audit-frabcd

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve? Game projects accumulate hundreds of art, audio, VFX, and data files that drift out of compliance with naming conventions, size budgets, and format standards, leaving orphaned files and broken references that bloat builds and break pipelines. ## Core Features & Use Cases - Standards Compliance Checks: Validates files against naming patterns like [category]_[name]_[variant]_[size].[ext], power-of-two texture dimensions, and correct formats such as PNG for UI and OGG for SFX. - Orphan and Missing Asset Detection: Cross-references code against the asset tree to flag files with no references and references pointing to nonexistent files. - Structured Audit Report: Produces a Markdown report with violation tables, health summary, prioritized recommendations, and a COMPLIANT/WARNINGS/NON-COMPLIANT verdict. - Use Case: Before a release milestone, run the audit across assets/art, assets/audio, and assets/data to catch oversized textures, misnamed audio files, and dead references before they reach the build. ## Quick Start Audit this project's game assets for naming, size, and format compliance and report any orphaned or missing files.

Frequently Asked Questions about asset-audit

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I audit game assets for naming convention violations?

Run the audit against your asset directories to check each file against defined patterns like `[category]_[name]_[variant]_[size].[ext]` for art and lowercase-with-underscores rules. The report lists every violation with the expected pattern.

How to find orphaned assets in a game project?

The audit searches code for references to each asset file and flags any file with no references as orphaned. The report includes last-modified date and size so you can review before deleting.

What file formats does the asset audit check?

It validates textures for power-of-two dimensions and correct format such as PNG for UI and compressed formats for 3D, audio for sample rate and OGG or MP3 format, and data files for valid JSON or YAML schema compliance.

Does the asset audit modify or delete files?

No, the audit is read-only. It produces a Markdown report with violations and recommendations but never writes, renames, or deletes files, so fixes remain under manual control.

What are the limitations of automated asset auditing?

The audit relies on static code searches for references, so assets loaded dynamically via constructed paths may be falsely flagged as orphaned. Confirm orphaned files manually before deletion.