asset-audit

Audits game assets for naming, size, format, and reference compliance.

1|Updated May 3, 2026
One-click install
npx skills add https://github.com/imclab/xrA1-swarm --skill asset-audit-imclab
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: asset-audit
Source: https://github.com/imclab/xrA1-swarm/tree/main/.claude/skills/asset-audit
Command: npx skills add https://github.com/imclab/xrA1-swarm --skill asset-audit-imclab

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

This Skill prevents costly XR/AI production delays by auditing game assets for naming, size, format, and reference correctness so teams can catch problems early instead of during integration.

Core Features & Use Cases

  • Compliance checks against asset standards: Validates naming conventions (lowercase, underscores, expected patterns) and file standards (dimensions, formats, budgets, and schema validity for data files).
  • Reference integrity verification: Detects orphaned assets (no code references) and missing assets (referenced but not found).
  • Audit reporting for fast remediation: Produces a structured report with violations, counts, health verdict, and prioritized recommendations for fixes.

Quick Start

Use the asset-audit skill to scan your project assets and generate an audit report for the selected asset category.

Frequently Asked Questions about asset-audit

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I check game assets for naming convention violations and file size budgets?

To check game assets for naming convention violations and file size budgets, run an audit that deterministically scans directories to validate lowercase patterns, underscores, dimensions, formats, and schema validity against your pipeline standards.

What is orphan detection and how does it find missing references in a game pipeline?

Orphan detection is a reference integrity verification process that identifies game assets with no code references, while also detecting missing assets referenced in code but absent from disk, preventing integration failures.

Can I audit art, audio, VFX, and shader files for format standards in one pass?

Yes, you can audit art, audio, VFX, shaders, and data files in one pass. The compliance checks apply across multiple asset categories to verify formatting, sizing, and schema validity throughout your game pipeline.

What's the best way to generate a compliance report for XR production asset issues?

The best way to generate a compliance report for XR production asset issues is to run an audit that outputs a structured Markdown report, categorizing violations, counts, health verdicts, and prioritized recommendations for fast remediation.

Why does my game pipeline break during integration due to missing asset references?

Your game pipeline breaks during integration due to missing asset references not caught early. Running a code-reference check prior to integration detects missing files and orphaned assets, preventing costly production delays.