IMC Lab + Gallery avatar

IMC Lab + Gallery

Official

@imclab · 99 Park Ave, Suite 2200 New York, NY 10016

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16,670Public Repos
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72Published Skills

AI / XR incubator + Media Arts lab in NYC + Europe. https://instagram.com/TheIMCLab

Skills Distribution
DomainDeveloper To...Game Engine Engine.. (35%)Quality Assurance .. (30%)Project Management.. (25%)Design Systems & D.. (10%)

Agent Skills by IMC Lab + Gallery

Showing 72 vetted skills indexed across 1 GitHub repositories.

imclabimclab
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day-one-patch

Plan and coordinate a safe day-one patch for a near-launch game release.

Official
Advanced
imclabimclab
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asset-spec

Generate per-asset visual specifications and AI prompts from approved design documents.

Official
Advanced
imclabimclab
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gate-check

Validate project artifacts and quality checks for phase-gate readiness.

Official
Advanced
imclabimclab
1

test-evidence-review

Review test files and manual evidence to produce story closure verdict reports.

Official
Intermediate
imclabimclab
1

sprint-status

Report sprint progress and emerging risks from plan and task files.

Official
Intermediate
imclabimclab
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asset-audit

Audits game assets for naming, size, format, and reference compliance.

Official
Intermediate
imclabimclab
1

hotfix

Orchestrate emergency hotfix workflows with approvals and QA gates.

Official
Advanced
imclabimclab
1

team-narrative

Coordinate narrative direction, dialogue, lore, and art into phased story deliverables.

Official
Advanced
imclabimclab
1

team-ui

Orchestrate UI production from UX spec authoring through implementation and QA reviews.

Official
Advanced
imclabimclab
1

test-flakiness

Detect flaky tests by analyzing CI logs and test-result history.

Official
Intermediate
imclabimclab
1

test-setup

Scaffold engine-specific test directories and CI workflows for Godot, Unity, or Unreal projects.

Official
Intermediate
imclabimclab
1

dev-story

Convert a specified story file into code with matching tests using TR, ADG, and manifest rules.

Official
Advanced
imclabimclab
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adopt

Audits XR project artifacts and generates prioritized migration plans for template compliance.

Official
Advanced
imclabimclab
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brainstorm

Generate structured game concepts and a GDD from user preferences.

Official
Advanced
imclabimclab
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regression-suite

Audit regression-suite coverage against GDD acceptance criteria and fixed bugs.

Official
Advanced
imclabimclab
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changelog

Generate internal and player-facing changelogs from git commits and sprint reports.

Official
Intermediate
imclabimclab
1

playtest-report

Generate standardized playtest report templates and analyze raw notes into structured findings.

Official
Intermediate
imclabimclab
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team-qa

Orchestrate a complete QA testing cycle for sprint or feature workflows.

Official
Advanced
imclabimclab
1

skill-test

Validate skill markdown files against structural and behavioral requirements.

Official
Advanced
imclabimclab
1

patch-notes

Generate categorized player-facing patch notes from release changelog data.

Official
Advanced
imclabimclab
1

setup-engine

Configure a game engine and pinned version for XR projects.

Official
Advanced
imclabimclab
1

team-polish

Coordinate performance analysis, visual and audio polish, and QA verification toward release readiness.

Official
Advanced
imclabimclab
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ux-review

Validate UX design documents for completeness, accessibility, and implementation readiness.

Official
Advanced
imclabimclab
1

skill-improve

Improve skills via test-fix-retest loops with static and category checks.

Official
Advanced

Frequently Asked Questions About IMC Lab + Gallery

FAQPage Schema
What specific tasks can I manage using these capabilities?

You can manage the entire game development lifecycle, including GDD authoring, architecture decision tracking, QA test plan generation, performance profiling for XR systems, and release pipeline orchestration with automated quality gates.

Which personas benefit most from these technical resources?

Game producers, technical directors, and QA leads benefit most by using these resources to maintain design-to-code traceability, enforce architectural standards, and monitor project health across complex XR and game development environments.

What are the prerequisites for integrating these into a project?

Integration requires a repository containing standard project documentation, such as GDDs, ADRs, and sprint planning files in Markdown format, alongside a supported game engine environment like Unity, Unreal, or Godot.