IMC Lab + Gallery
Official@imclab · 99 Park Ave, Suite 2200 New York, NY 10016
AI / XR incubator + Media Arts lab in NYC + Europe. https://instagram.com/TheIMCLab
Agent Skills by IMC Lab + Gallery
Showing 72 vetted skills indexed across 1 GitHub repositories.
day-one-patch
Plan and coordinate a safe day-one patch for a near-launch game release.
asset-spec
Generate per-asset visual specifications and AI prompts from approved design documents.
gate-check
Validate project artifacts and quality checks for phase-gate readiness.
test-evidence-review
Review test files and manual evidence to produce story closure verdict reports.
sprint-status
Report sprint progress and emerging risks from plan and task files.
asset-audit
Audits game assets for naming, size, format, and reference compliance.
hotfix
Orchestrate emergency hotfix workflows with approvals and QA gates.
team-narrative
Coordinate narrative direction, dialogue, lore, and art into phased story deliverables.
team-ui
Orchestrate UI production from UX spec authoring through implementation and QA reviews.
test-flakiness
Detect flaky tests by analyzing CI logs and test-result history.
test-setup
Scaffold engine-specific test directories and CI workflows for Godot, Unity, or Unreal projects.
dev-story
Convert a specified story file into code with matching tests using TR, ADG, and manifest rules.
adopt
Audits XR project artifacts and generates prioritized migration plans for template compliance.
brainstorm
Generate structured game concepts and a GDD from user preferences.
regression-suite
Audit regression-suite coverage against GDD acceptance criteria and fixed bugs.
changelog
Generate internal and player-facing changelogs from git commits and sprint reports.
playtest-report
Generate standardized playtest report templates and analyze raw notes into structured findings.
team-qa
Orchestrate a complete QA testing cycle for sprint or feature workflows.
skill-test
Validate skill markdown files against structural and behavioral requirements.
patch-notes
Generate categorized player-facing patch notes from release changelog data.
setup-engine
Configure a game engine and pinned version for XR projects.
team-polish
Coordinate performance analysis, visual and audio polish, and QA verification toward release readiness.
ux-review
Validate UX design documents for completeness, accessibility, and implementation readiness.
skill-improve
Improve skills via test-fix-retest loops with static and category checks.
Frequently Asked Questions About IMC Lab + Gallery
FAQPage SchemaWhat specific tasks can I manage using these capabilities?▼
You can manage the entire game development lifecycle, including GDD authoring, architecture decision tracking, QA test plan generation, performance profiling for XR systems, and release pipeline orchestration with automated quality gates.
Which personas benefit most from these technical resources?▼
Game producers, technical directors, and QA leads benefit most by using these resources to maintain design-to-code traceability, enforce architectural standards, and monitor project health across complex XR and game development environments.
What are the prerequisites for integrating these into a project?▼
Integration requires a repository containing standard project documentation, such as GDDs, ADRs, and sprint planning files in Markdown format, alongside a supported game engine environment like Unity, Unreal, or Godot.