assets-delete

Delete specified assets by file paths and refresh the project.

Updated Aug 27, 2026
One-click install
npx skills add https://github.com/lunafish/Game00 --skill assets-delete
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: assets-delete
Source: https://github.com/lunafish/Game00/tree/main/SKILLS/assets-delete
Command: npx skills add https://github.com/lunafish/Game00 --skill assets-delete

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

This Skill allows for the deletion of specified assets within a project, streamlining asset management and cleanup.

Core Features & Use Cases

  • Asset Deletion: Remove assets from the project based on their file paths.
  • Project Cleanup: Facilitates the removal of unused or obsolete assets.
  • Use Case: After refactoring a game, you can use this tool to delete old, unused texture files that are no longer referenced in the project.

Quick Start

Delete the assets located at the paths "Assets/OldTextures/OldTexture1.png" and "Assets/OldModels/OldModel1.fbx".

Frequently Asked Questions about assets-delete

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I delete unused Unity assets by file path?

To delete unused Unity assets, you must provide the exact file paths of the target items. The tool removes the specified assets from the project directory and performs a project refresh to update the database.

What is the best way to clean up obsolete project files in Unity?

Cleaning up obsolete project files requires specifying their exact directory paths for targeted deletion. This removes unreferenced textures or models and automatically refreshes the project to reflect the changes.

Can I remove multiple assets from my Unity project at once?

Yes, you can remove multiple assets by providing their precise file paths. The tool deletes each specified asset, such as old textures or models, and refreshes the project to ensure directory consistency.

How do I delete old textures and models after refactoring a game?

Deleting old textures and models after game refactoring involves supplying their exact file paths. The tool executes targeted deletion operations on the specified assets and performs a project refresh to finalize the cleanup.