assets-delete

Delete assets from a Unity project and refresh the AssetDatabase.

Updated May 3, 2026
One-click install
npx skills add https://github.com/RakameNouya/MR-Bab_10_and_Kel_3 --skill assets-delete-rakamenouya
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: assets-delete
Source: https://github.com/RakameNouya/MR-Bab_10_and_Kel_3/tree/main/.gemini/skills/assets-delete
Command: npx skills add https://github.com/RakameNouya/MR-Bab_10_and_Kel_3 --skill assets-delete-rakamenouya

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill includes scripts (resource) components.

What problem does it solve?

This Skill simplifies the process of deleting assets in Unity projects, ensuring that the AssetDatabase is refreshed accordingly.

Core Features & Use Cases

  • Asset Deletion: Deletes specified assets from a Unity project.
  • AssetDatabase Refresh: Ensures the AssetDatabase is updated after deletion.
  • Use Case: When you need to remove unnecessary assets from your project and keep the AssetDatabase synchronized.

Quick Start

Delete assets from the paths 'path/to/asset1', 'path/to/asset2' using the 'assets-delete' skill.

Frequently Asked Questions about assets-delete

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I delete Unity assets and refresh the AssetDatabase?

Deleting Unity assets and refreshing the AssetDatabase is handled by specifying target asset paths for removal, which automatically synchronizes the database to maintain project integrity during asset cleanup.

What is the best way to remove unnecessary assets from a Unity project?

Removing unnecessary assets from a Unity project is best achieved by specifying their exact paths for deletion, which triggers an automatic AssetDatabase refresh to keep your development environment synchronized and clean.

Why does the AssetDatabase need to be refreshed after asset deletion in Unity?

Refreshing the AssetDatabase after asset deletion in Unity is required to maintain database integrity, ensuring the development environment accurately reflects removed files and prevents broken references.

Can I delete multiple assets at once in Unity using a script?

Deleting multiple assets at once in Unity using a script is supported by providing a list of file paths to the Skill for batch removal and subsequent AssetDatabase synchronization.

Does this asset deletion method work without additional Unity packages?

This asset deletion method works without additional Unity packages, as the Skill has zero dependencies and operates directly on the built-in AssetDatabase for project cleanup and synchronization.