assets-get-data

Retrieve serializable field and property data from Unity assets.

Updated Aug 23, 2026
One-click install
npx skills add https://github.com/lunafish/Game00 --skill assets-get-data
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: assets-get-data
Source: https://github.com/lunafish/Game00/tree/main/SKILLS/assets-get-data
Command: npx skills add https://github.com/lunafish/Game00 --skill assets-get-data

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

This Skill retrieves detailed information about assets within a Unity project, including all their serializable fields and properties.

Core Features & Use Cases

  • Asset Inspection: Get comprehensive data for any Unity asset (Materials, ScriptableObjects, Prefabs, etc.).
  • Data Retrieval: Access specific fields and properties of an asset for further processing or analysis.
  • Use Case: After finding a specific material using assets-find, use this Skill to get its shader properties and texture references.

Quick Start

Get the data for the asset referenced by 'Assets/Materials/MyMaterial.mat'.

Frequently Asked Questions about assets-get-data

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I retrieve Unity asset properties and serializable fields for inspection?

To retrieve Unity asset properties, you provide a valid asset reference path. This Skill extracts all detailed serializable fields and property data for inspecting materials, prefabs, and scriptable objects.

What Unity asset types are supported for data retrieval?

Unity asset data retrieval supports materials, prefabs, and scriptable objects. It accesses the internal structure of these game development assets to return their specific serializable fields and property values.

How do I get shader properties and texture references from a Unity material?

You can get shader properties and texture references by passing the material's asset reference, such as 'Assets/Materials/MyMaterial.mat', to retrieve its detailed serializable field and property data.

Do I need a specific asset path to inspect Unity asset data?

Yes, you need a valid asset reference to inspect Unity asset data. The Skill requires this path to access the internal structure and retrieve all serializable fields and properties.

Can I use this to access internal structure of Unity scriptable objects?

Yes, you can access the internal structure of Unity scriptable objects. The Skill retrieves detailed serializable field and property data for any specified Unity asset, including scriptable objects.